File : 1326242205.jpg-(69 KB, 635x469, PRAISE THE GALO.jpg)
69 KB Anonymous 01/10/12(Tue)19:36 No.124480847  
GAL-O SENGEN: THE GAME GENERAL

http://pastebin.com/NMk2aYs3

http://www.youtube.com/watch?v=1EKTw50Uf8M

Document for what we have so far concerning the game.


Discuss what you'd like to see in the game or how much you like GAL-O SENGEN.

Also we're looking for someone experienced with sprite animation.
>> Anonymous 01/10/12(Tue)19:37 No.124480959
bump
>> Anonymous 01/10/12(Tue)19:39 No.124481136
>failed before it started general
>> Anonymous 01/10/12(Tue)19:41 No.124481375
>>124481136
>planning stage started literally a day ago

>hurr fail
>> Anonymous 01/10/12(Tue)19:47 No.124482090
What soundtrack could this even have besides, well, THE song? Is it really going to be over four hours of GO GO GO GO?
>> Anonymous 01/10/12(Tue)19:50 No.124482417
Thought some things up last night, but this was before I saw the updated Pastebin, so excuse any inconsistencies:
>The salon with the nine signs at the beginning is the main menu with each sign being an option
>Either use tanning beds or "appeal to a beautiful older sister-style girl and get her phone number soon" (they call you to meet them at wherever they stand) as save points
>If the latter, tanning beds might serve as full-health stations
>As your Galo takes damage, the art style (possibly just his own body if not the whole atmosphere/mobs) deteriorates, being well-animated at full health and the crude line drawings you see at some points when almost dead
>Ganguro women will appear in levels in addition to enemies, and you must grab and kiss them to perhaps fill the special gauge (one line mentions "growing more easily when someone praises us" though that could also be worked into something else)
>Many objects and aspects of the environment can be "sengened" (declared) with the Galo Shot and shot again to revert, things may happen with environmental change I.E. a sengened escalator may speed up to disrupt enemies or doors may open/close if sengened/normal
>The dad and sister that appear with Mom when she powers up are mid-game bosses as well as showing up during the final with Mom
>> Anonymous 01/10/12(Tue)19:51 No.124482469
>>124482090
Various remixes, possibly some original tunes.
>> Anonymous 01/10/12(Tue)19:55 No.124482979
>>124482417
>As your Galo takes damage, the art style (possibly just his own body if not the whole atmosphere/mobs) deteriorates, being well-animated at full health and the crude line drawings you see at some points when almost dead

But what would a full health non deteriorated Gal O Sengen game even look anyways.
>> Anonymous 01/10/12(Tue)20:00 No.124483686
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>>124482979
Some concept art from yesterday.

Not very good, Just a mockup drawn in about 5 minutes
>> Anonymous 01/10/12(Tue)20:02 No.124483897
>>124483686
>>124483686
>>124483686

Galo Meter looks like a dick
>> Anonymous 01/10/12(Tue)20:04 No.124484113
Alright. Hear me out, 'cause I have an idea for a level.

You go through this level on a board of some sort, skating over enemies and punching them as you zoom by. It begins with a shot of your Galo (from below) falling from the sky onto the street.

This would be the music:
http://www.youtube.com/watch?v=ZMg1d2iCILM
>> Anonymous 01/10/12(Tue)20:04 No.124484156
>>124483686

Looks good so far, but I can't make out what temporary _____ the shades give.
>> Anonymous 01/10/12(Tue)20:04 No.124484158
>>124483686
NO HEALTH METERS ABOVE ENEMIES

That just gets annoying.
>> Anonymous 01/10/12(Tue)20:06 No.124484377
>>124484156

Temporary invincibilty. Don't even know if that'd still be in though. There's been a lot of development since then!
>> Anonymous 01/10/12(Tue)20:07 No.124484426
>>124484113
I like it.
>> Anonymous 01/10/12(Tue)20:07 No.124484450
>>124483686
>>124484158
Maybe instead of health meters you'd be fighting people to turn them Galo, and their appearance would reflect how far along that is?
>> Anonymous 01/10/12(Tue)20:09 No.124484634
>>124484450
>YOU NON GALO CREATURES ARE A VIRUS, AND WE ARE THE CURE

This would make a fuckawesome bonus stage or something.
>> Anonymous 01/10/12(Tue)20:09 No.124484654
>>124484450
Alright, you know what? That's fucking brilliant.
>> Anonymous 01/10/12(Tue)20:09 No.124484719
>>124484450
Only people you'd convert to being Galos are hidden bosses that can be used as Assists in Combat. And they wont be easy to come by or defeat either.
>> Anonymous 01/10/12(Tue)20:10 No.124484838
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OH MAN WE NEEDED THIS

GAL O SENGEN GENERAL
>> Anonymous 01/10/12(Tue)20:11 No.124484909
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>>124482417
It's beautiful
>> Anonymous 01/10/12(Tue)20:12 No.124484960
>>124484450
This
>After they are GALO they become your ally and fight alongside you. Bosses should be difficult without a decent amount of galos.
>> Anonymous 01/10/12(Tue)20:12 No.124485002
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GO GO GO GO GO GO GO GO GO GO GO GO
>> Anonymous 01/10/12(Tue)20:13 No.124485123
>>124484960
GOTYAY

there would be hardcore fags triying to "solo" every boss
>> Anonymous 01/10/12(Tue)20:13 No.124485181
>>124484113

I've got some ideas to build on this. After the first stage, Galo-kun is sent flying out of the prison for a dramatic escape. The next level begins with him using a scrap of debris as a board, falling onto the street like the beginning of City Escape. He then has to skate through the city, punching enemies and escaping the cops. In the first checkpoint, a brief cutscene shows him skating through a clothing store and bursting out the other side with sunglasses, and for the level goal, the board hits the sidewalk, catapulting him into a tanning parlor. He lands in the tanning bed, and the tanning bed opens with him fully Galo'd (ending the level).
>> Anonymous 01/10/12(Tue)20:15 No.124485327
Do you guys have anyone programming this, or is this all just idea-guy circlejerk?
>> Anonymous 01/10/12(Tue)20:15 No.124485336
GAL O SENGAN

STAGE 1

http://www.youtube.com/watch?v=5bf-EGuMfag
>> Anonymous 01/10/12(Tue)20:15 No.124485398
>>124485181
I like it.
>> Anonymous 01/10/12(Tue)20:16 No.124485425
>>124485327
We have at least one. But we're all planning things out first so we know what we're making before the coding starts.
>> Anonymous 01/10/12(Tue)20:17 No.124485617
look kid, this isnt going to work. once you get older youll look back and realize how stupid your autism was back then.
>> Anonymous 01/10/12(Tue)20:17 No.124485634
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>>124484113
>>124485181

Holy fuck, that's awesome. I'm imagining it playing out in my head and I can't help but laugh.
>> Anonymous 01/10/12(Tue)20:18 No.124485681
>>124485617

counter sage
>> Anonymous 01/10/12(Tue)20:18 No.124485735
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>>124485617
>> Anonymous 01/10/12(Tue)20:19 No.124485763
This needs to be the boss battle music
>> Anonymous 01/10/12(Tue)20:20 No.124485879
>>124485763
shit I forgot my link

http://www.youtube.com/watch?v=-ARuCujL4cY
>> Anonymous 01/10/12(Tue)20:20 No.124485921
someone show me a list of games /v/ tried to make and actually saw them get finished an they were half decent.

there isnt one? oh what a surprise.
>> Anonymous 01/10/12(Tue)20:20 No.124485923
>>124485763
What needs to be the boss battle music?
>> Anonymous 01/10/12(Tue)20:20 No.124485928
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<MDA> I'm going to go play a little TOR. catch you guys soon.
* MDA has quit (Quit: Can you do that? Can you explode twice?)
>> Anonymous 01/10/12(Tue)20:21 No.124486034
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The fat bitch at 2:43 should be a boss.

Also Secret/Final boss should be Picollo.

And if you lose against him Galo gets his daily dose.
>> Anonymous 01/10/12(Tue)20:21 No.124486044
How about we finish the Crab Nicholson text adventure first?
>> Anonymous 01/10/12(Tue)20:21 No.124486076
>>124485921

If you don't like the idea you could just not post in the thread instead of displaying you're butthurt to everybody else.
Fuck off.
>> Anonymous 01/10/12(Tue)20:22 No.124486144
>>124486044
We would if this team were actually working on it.
>> TokisWartooths !!5qGY5RAW7gt 01/10/12(Tue)20:22 No.124486223
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>Hideki Naganuma in charge of music
>> Anonymous 01/10/12(Tue)20:23 No.124486256
>>124485923
>>124485923
>>124485923
The ORIGINAL SENGEN but with boosted bass
>> Anonymous 01/10/12(Tue)20:24 No.124486353
>>124486256
http://www.youtube.com/watch?v=6vCGwJ1vs0w
>> Anonymous 01/10/12(Tue)20:24 No.124486392
Excerpts from the DOC

>Hidden Mini Bosses to gain rare powerups from, or you can use them as Asists
>Arena Mode where you fight constant streams of enemies and bosses with increasing difficutly

Various Activities in Clubs
>Dancing
>Karoke
>DJ
Sucess at these activities boost your GAL-O Capacity

>Slot Machines
Dubs, Trips, and Quads will get you powerups depending on the type of get you receive and how high the numbers are


>Playing Cards
>Fighting
You can gain items from these activities
>> Anonymous 01/10/12(Tue)20:24 No.124486468
>>124486353
http://www.youtube.com/watch?v=B5Q5gaIu7tU
>> Anonymous 01/10/12(Tue)20:25 No.124486487
>>124482090
You know there's an entire album from the band that made this song, right?
>> Anonymous 01/10/12(Tue)20:26 No.124486704
Come join us over at The People's Vidya!
Now streaming: THE WITCHER

http://www.livestream.com/thepeoplesvidyas

Did you know? World Tourist day is observed on September 27.
>> Anonymous 01/10/12(Tue)20:27 No.124486828
>>124486468
I'd like Gal Singan O as an alt costume.
>>124486704
Reported
>> Anonymous 01/10/12(Tue)20:29 No.124487049
GO!
>> Anonymous 01/10/12(Tue)20:30 No.124487136
>>124487049
GO
>> Anonymous 01/10/12(Tue)20:30 No.124487168
what the hell is gal-o sengen...
reported for not vidya
>> Anonymous 01/10/12(Tue)20:30 No.124487228
>>124487168
gtfo newfag
>> Anonymous 01/10/12(Tue)20:31 No.124487237
>>124487168
GO
>> Anonymous 01/10/12(Tue)20:31 No.124487240
>>124480847
I think you should just make a DBZ Budokai game, except retexture them into SENGAN characters.
>> Anonymous 01/10/12(Tue)20:31 No.124487300
>>124486487
The songs on that album are just as catchy, if not more.

I love this fucking song.
http://www.youtube.com/watch?v=u34fVzVGdlQ
>> Anonymous 01/10/12(Tue)20:31 No.124487334
Wtf, do you guys actually plan on making this?
>> Anonymous 01/10/12(Tue)20:32 No.124487364
>>124487240
We're going for an beatem up style game with very light RPG elements. Meant to be replayable.
>> Anonymous 01/10/12(Tue)20:32 No.124487404
If you need a composer at any stage... I'll try.

http://soundcloud.com/regien
>> Anonymous 01/10/12(Tue)20:32 No.124487417
>>124487334
>wtf

>>>/9gag/
>> Anonymous 01/10/12(Tue)20:32 No.124487431
We should have the first level "Escapin' the Prison" have this track
http://www.youtube.com/watch?v=ZMg1d2iCILM
2nd Stage: "Back @ the Streets" should have normal GAL song. Normal level, homage to Streets of Rage.
3rd stage: "Beyond dat Alley" Fighting in an alley to reach the first disco. Boss appears at a Basketball http://www.youtube.com/watch?v=YO4XPHGwdW0
4th Stage: The Disco, with ganguros and shrooms. Stage music is trance
Boss Music: http://www.youtube.com/watch?v=-ARuCujL4cY
>> Anonymous 01/10/12(Tue)20:32 No.124487459
Piccolo needs to be an Easter Egg or something for Daily dose.

http://www.youtube.com/watch?v=rR44oOYjvOw

>>124487334
>wtf
Underaged.
GO
>> Anonymous 01/10/12(Tue)20:33 No.124487564
>>124487334
A bunch of guys banded up and made a game about getting sweet with crippled girls. So why not GAL-O SENGAN?

I think it's /v/'s track record with game projects is what garners all this doubt.
>> Anonymous 01/10/12(Tue)20:34 No.124487657
>>124487300
HOLY SHIT.
This is glorious.
>> Anonymous 01/10/12(Tue)20:34 No.124487688
>>124487417
>>124487459
What the fucking fuckity fuck fuck, are you guys actually planning on making this?
There, happy?
>> Anonymous 01/10/12(Tue)20:34 No.124487702
>>124487300
This song's good, too.

http://www.youtube.com/watch?v=wRlWZzzRsmI

Making the entire game have one song with different remixes is just retarded when the album that the song came from has great songs and not some shitty remixes that were found on Youtube.
>> Anonymous 01/10/12(Tue)20:35 No.124487827
http://www.youtube.com/watch?v=QoZZsU1FjKA
>> Anonymous 01/10/12(Tue)20:36 No.124487865
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More concept-y stuff from yesterday
>> Anonymous 01/10/12(Tue)20:36 No.124487910
>>124487564
I think using anything else but Ren'py is too much for /v/.
>> Anonymous 01/10/12(Tue)20:37 No.124488024
>>124487702
>dat grimey flow

http://www.youtube.com/watch?v=sCN_n2UFoTI

This could be used during the driving level of the game.
>> Anonymous 01/10/12(Tue)20:37 No.124488025
>>124487702
>implying this shouldn't be used during the final boss fight
http://www.youtube.com/watch?v=QKkZ_G-1-Q8
>> Anonymous 01/10/12(Tue)20:38 No.124488195
>>124488025
I am implying that, actually. If anything the idea above of just having the final boss fight have the original song with extra bass sounds like a great idea.
>> Anonymous 01/10/12(Tue)20:39 No.124488276
>>124487702
This one's called Pistachio.
http://www.youtube.com/watch?v=SGWTg8FD57Y&feature=related
>> Anonymous 01/10/12(Tue)20:40 No.124488350
>>124488195
>>124488025
Boss (Mom?) would need a TTGL reference then.
>> Anonymous 01/10/12(Tue)20:42 No.124488639
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>>124488350
some of us wanted Kamina glasses in the game but some harped on about "it's not lore consistent"

then 10 minutes later we got like 3 guys talking about how they want Gaben and Episode 3 references

>mfw
>> Anonymous 01/10/12(Tue)20:43 No.124488762
>>124488276
With this music, this game might be the funkiest beat 'em up the world's ever seen.
>> Anonymous 01/10/12(Tue)20:44 No.124488867
>>124488639
Kamina glasses and maybe a small final cutscene that involves drills would be more then enough for me.
>> Anonymous 01/10/12(Tue)20:45 No.124488971
>>124488867
But that's literally just insertion for the sake of insertion.
>> Anonymous 01/10/12(Tue)20:46 No.124489194
>>124488971
We got ideas for the game to be parodying various aspects of Japanese culture, looking past just he GALO material. So a few anime references wont be too much of a stretch.
>> Anonymous 01/10/12(Tue)20:47 No.124489311
>>124488971
It's still awesome.
As long as we don't OVERLOAD it with meme faggotry, I think things'll be fine. For example, it might be a bit much to be fighting shark-tit girls in the game.
...on second thought, that might actually be funny.
>> Anonymous 01/10/12(Tue)20:48 No.124489344
Make this game a 16-bit throwback and you've got somebody interested here.
>> Anonymous 01/10/12(Tue)20:48 No.124489373
>>124489311
Those are jets that I would suggest cooling.
>> Anonymous 01/10/12(Tue)20:49 No.124489441
>>124489311
Shark-tit girls can be a cheat-code.

Shark-tit girl mode activated!
>> Anonymous 01/10/12(Tue)20:49 No.124489494
>>124489344
We're going for a Hand-drawn art style reminiscent of the music video.
>> Anonymous 01/10/12(Tue)20:50 No.124489562
>>124484113
obligatory battle roads reference
>> Anonymous 01/10/12(Tue)20:50 No.124489586
>>124487300
CUHROOSIN'
It's an awesome album.

http://www.youtube.com/watch?v=sCN_n2UFoTI
>> Anonymous 01/10/12(Tue)20:50 No.124489649
>>124489441
We could probably have a beach stage where shark-tit girls come out of the water to attack. I mean, the game has to have a beach stage, you're a guido after all.
>> Anonymous 01/10/12(Tue)20:51 No.124489749
>>124489494
Eh, I don't think would transition well when working out the animations of the characters. It would just make it look blocky and inorganic, if you're going for a beat'em up there's no two ways around it, you make the game pixelated, especially if you want contrasting the source material you're picking up from, and forget about making a Castle Crashers flash game.
>> Anonymous 01/10/12(Tue)20:51 No.124489756
>>124488024
>>124489586

Didn't see your post, but i guess this confirms the song for any form of driving stage.
>> Anonymous 01/10/12(Tue)20:53 No.124489917
So basically Yakuza with Tan Vegeta?
>> Anonymous 01/10/12(Tue)20:55 No.124490240
ending song
http://www.youtube.com/watch?v=YO4XPHGwdW0&feature=related
>> Anonymous 01/10/12(Tue)20:57 No.124490458
>>124490240
WAIT.
NO.
THIS COULD BE USED FOR THE "BLACK GUY SLAP'S YOUR GIRLFRIEND'S ASS" STAGE.
>> Anonymous 01/10/12(Tue)20:57 No.124490467
>>124487702

I dunno. I think we could use the Gal-O Sengen remixes where they work in context of the level (like the City Escape remix for the level proposed in >>124484113 and >>124485181), and then use other Policeman songs for levels where there isn't a fitting Gal-O remix. Like there's no reason to insert the Space Jam one in a disco level, for example.
>> Anonymous 01/10/12(Tue)20:58 No.124490536
>>124489917
No, dragonball z themes superimposed on male ganguro culture as parody.
>> Anonymous 01/10/12(Tue)21:00 No.124490825
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>>124489441
Hidden boss, becomes a player character when you beat them. Same goes for Sanic, and both get Sengen'd to add to the ridiculousness of the game even more...

[spoiler...but it may be better if they're not in, prevent tears either way. I'm sure the design team will make a good choice either way.[/spoiler]
>> Anonymous 01/10/12(Tue)21:00 No.124490826
>mfw the entire Policeman album is actually quite good
So how's the gameplay is gonna be like? Side scrolling beat 'em up?
>> Anonymous 01/10/12(Tue)21:00 No.124490864
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>>124490458
perfect
>> Anonymous 01/10/12(Tue)21:01 No.124490879
Yo. Whichever faggot volunteered to edit the /v/ sings Galo Sengen video and didn't do it a couple weeks back is a gigantic flaming fuck-ass faggot bitch nigger. I will rape your faggot as.
Yes I mad, it was the best thread on /v/ in a while.
>> Anonymous 01/10/12(Tue)21:01 No.124490901
>>124489586
>>124489756
That's a remix from an old Disco track

http://www.youtube.com/watch?v=GPteTunYXhI
Love International "Dance On The Groove"
>> Anonymous 01/10/12(Tue)21:01 No.124490985
>>124490458
This sounds like a good boss fight scenario

Is someone saving all these ideas?
>> Anonymous 01/10/12(Tue)21:02 No.124491081
>>124490826
Yeah, similar to Castle Crashers.
>> Anonymous 01/10/12(Tue)21:02 No.124491082
>>124490826
Something like that. With and overworld map and ability to backtrack for extra stuff.

Combat is based off River City Ransom
>> Anonymous 01/10/12(Tue)21:04 No.124491281
>>124490879
>>124490879
>>124490879
>>124490879
>>124490879
>>124490879
>>124490879
>>124490879
>>124490879
bamping.
>> Anonymous 01/10/12(Tue)21:04 No.124491301
>>124487431
i really like this one but the kamina glasses one shouldn't be the final boss music, definately like the idea of having the original song with more bass as the boss music.

We need a good remix for the ending credits though, something new preferably.
>> Anonymous 01/10/12(Tue)21:05 No.124491509
http://www.youtube.com/watch?v=YO4XPHGwdW0

Final Boss
>> Anonymous 01/10/12(Tue)21:05 No.124491512
>>124491301
For the ending credits song we had the idea of getting a bunch of guys from /v/ and we'd all sing the song together.
>> Anonymous 01/10/12(Tue)21:06 No.124491639
>>124490825
>>124489311

I dunno. I think that the best way to make both meme-wanters and meme-naysayers happy would be to have the various memes as background cameos. Like in the City Escape-homage level, you could skate past a cafe and see Gabe Newell inside drinking a coffee or ten. A kid on the sidewalk could be holding a Sanic doll. Costanza could be on a billboard advertisement. You get the picture. That way, it gives people things to look for, doesn't let memes overtake the game, and enriches the level designs a bit.
>> Anonymous 01/10/12(Tue)21:07 No.124491698
>>124491512
it...it would be glorious...
>> Anonymous 01/10/12(Tue)21:07 No.124491748
Keep up the good work, anons
>> Anonymous 01/10/12(Tue)21:07 No.124491788
>>124491512
>>124491639
These sound like nice ideas.
>> Anonymous 01/10/12(Tue)21:08 No.124491814
>>124491512
i like that idea now how do you plan on contacting NIGEL THORNBERRY, he is the most important part to any /v/ sings
>> Anonymous 01/10/12(Tue)21:08 No.124491836
/v/ has NEVER finished a game. And they're always based on some vague idea inspired by a meme, so that the game itself becomes second to the joke it attempts to convey. Then the group realizes that making a functioning game takes work and gives up.
>> Anonymous 01/10/12(Tue)21:08 No.124491898
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>>124491281
THERE WAS A /V/ SINGS GALO SENGEN! FUCK HOW COULD OF I MISSED THAT!!!
>> Anonymous 01/10/12(Tue)21:08 No.124491915
>>124491814
Perhaps he'll hear about it through the grapevine.
>> Anonymous 01/10/12(Tue)21:09 No.124491995
>>124491836
So, what's your point?
>> Anonymous 01/10/12(Tue)21:09 No.124492046
>>124491836
It can never hurt to GO GO GO GO and try
>> Anonymous 01/10/12(Tue)21:10 No.124492079
Ctrl F mushroom, 0 results.

You're are all fucking stupid.
>> Anonymous 01/10/12(Tue)21:10 No.124492106
>>124491836
If reddit can make a angry birds clone with trollfaces and shit i think /v/ should be able to make this
>> Anonymous 01/10/12(Tue)21:10 No.124492169
>>124492079
Does illiteracy hurt?
>> Anonymous 01/10/12(Tue)21:10 No.124492171
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>>124492079

no u
>> Anonymous 01/10/12(Tue)21:12 No.124492337
>>124492079
It's part of the HUD in the concepts one anon is doing. That's your energy bar, the lime is your health.
>> Anonymous 01/10/12(Tue)21:12 No.124492425
>>124492106
Wait, they seriously did that shit?
Give me the fucking link. Now.
>> Anonymous 01/10/12(Tue)21:13 No.124492491
You should enlist the help of these guys >>124486598
>> Anonymous 01/10/12(Tue)21:14 No.124492609
>>124492079
>>124492337

They're also a pickup.
>> Anonymous 01/10/12(Tue)21:14 No.124492649
I like the idea of galo slammin being added but the one people link is really bad, we need someone good to do it like comeonandslam
>> Anonymous 01/10/12(Tue)21:14 No.124492672
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Guys! Guys!

...

Online multiplayer?
>> Anonymous 01/10/12(Tue)21:15 No.124492812
>>124492672
not if we want this project to be released, i would love that idea but be realistic, /v/ drops every project for a reason lets at least make this one manageable
>> Anonymous 01/10/12(Tue)21:16 No.124492891
>>124492672
FUCK YEAH
ONLINE CO-OP SHOULD BE AN OPTION AT LEAST
>> Anonymous 01/10/12(Tue)21:16 No.124492905
Oh, look. Another idea /v/ will forget exists after two weeks.

Don't bother, you want to get some results? Make sure everyone in your group has a stake or something to lose if they don't pull their weight.

Otherwise I have money saying people become less motivated and start to fall apart after an absolute maximum of one month.
>> Anonymous 01/10/12(Tue)21:16 No.124492946
>>124492672
Maybe after the base game is done and released start working on a multiplayer update
>> Anonymous 01/10/12(Tue)21:17 No.124493040
>>124492672
There were talks of of co-op but we want to keep things very simple and well, possible with a small team.
>> Anonymous 01/10/12(Tue)21:17 No.124493056
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>>124492171
>> Anonymous 01/10/12(Tue)21:18 No.124493082
>>124492672
>>124492891
>>124492946
please if we want it to be released at all don't ask for so much let's just leave it as a singleplayer side scrolling beat em up
>> Anonymous 01/10/12(Tue)21:18 No.124493158
>>124492946
Sounds the most reasonable. We have to limit our scope to achieve the objective, but nothing says we can't have post-release support.
>> Anonymous 01/10/12(Tue)21:19 No.124493260
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>>124492905
This.

The only game made by /v/ that has progressed to a point where there is a playable pre-alpha state is Broquest. Every other fucking idea has crashed and burned with no hope of revival.
>> Anonymous 01/10/12(Tue)21:19 No.124493293
Question.

In Michael Jackson's Thriller game, you could sacrifice a portion of your health and dance your enemies to death.

In the Gal-O Sengen game, can you sacrifice a portion of your health to Gal-O all enemies on screen?
>> Anonymous 01/10/12(Tue)21:20 No.124493376
>>124493260
Most of those projects died due to poor communication and over-ambition.

See: Pressure 3D
>> Anonymous 01/10/12(Tue)21:20 No.124493397
>>124493158

At least that way /v/ will have completed SOMETHING at least
>> Anonymous 01/10/12(Tue)21:20 No.124493469
>>124493293
You should be able to release a GAL-O beam
>> Anonymous 01/10/12(Tue)21:21 No.124493607
>>124493158
Oh of course. Once we have something playable we'll be putting alot of content in. But for now it's all planning and gathering some talent.

See: Pressure 3D
>> Anonymous 01/10/12(Tue)21:22 No.124493653
are you guys gonna use other songs from the album too? http://www.youtube.com/watch?v=sCN_n2UFoTI&hd=1
>> Anonymous 01/10/12(Tue)21:23 No.124493749
>>124493653
We could, it'd definitely save us some time.
>> Anonymous 01/10/12(Tue)21:23 No.124493773
>>124493653
Yep, it already seems to be the consensus that that's gonna be the driving stage theme.
>> Anonymous 01/10/12(Tue)21:23 No.124493801
>>124491898
>>124491898
Yes. It was the funniest fucking thread ever. Some faggot offered to edit it, and he'll get more recordings the next day and post it up on youtube.
He fucking bailed.
>> Anonymous 01/10/12(Tue)21:24 No.124493919
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Guys. GUYS. Listen. I have a few ideas to help this actually become a reality.

-Don't let it get two ambitious. I think five stages is a good goal to aim for (prison break/City Escape homage, streets, alleyways, disco, final level?).
-Make sure we actually have competent programmers and spriters. With the Policeman album and those remixes, we seem to be good on the soundtrack front.
-Stick to a simple artstyle. I propose 16-bit characters, with either 16-bit or hand-drawn backgrounds.
-Somebody save the ideas in this thread. There have been some great ones.
-Don't worry about multiplayer/additional playable characters/working in lots of memes/etc. If we get the game off the ground, we can cover that shit via patches.
>> Anonymous 01/10/12(Tue)21:24 No.124493955
>>124493260

The most hilarious part of that is that Broquest didn't even start from /v/.

They just made an awful lot of threads here purely for ideas but the concept itself was derived somewhere else.

Also -

Vinecraft
Some collectable card game with hand-drawn art
4 different pokemon mods (fairly large ones in concept)

There are an awful lot more games that have crashed and burned in /v/ but those ones I remember getting moderately far in development.
>> Anonymous 01/10/12(Tue)21:26 No.124494103
>>124493919
>
-Don't let it get two ambitious. I think five stages is a good goal to aim for (prison break/City Escape homage, streets, alleyways, disco, final level?).

That;s in discussion
-Make sure we actually have competent programmers and spriters. With the Policeman album and those remixes, we seem to be good on the soundtrack front.
The first two are all we're looking for now.
-Stick to a simple artstyle. I propose 16-bit characters, with either 16-bit or hand-drawn backgrounds.
We are considering this.
-Somebody save the ideas in this thread. There have been some great ones.
Will o
-Don't worry about multiplayer/additional playable characters/working in lots of memes/etc. If we get the game off the ground, we can cover that shit via patches.
Multiplay isn't even in our sights at the moment.

Thanks for the input.
>> Anonymous 01/10/12(Tue)21:28 No.124494381
hey, how about a special consumable attack where you invoke the Sexophone (epic sax guy)?

And other cameos of course.
>> Anonymous 01/10/12(Tue)21:28 No.124494449
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>that feel when you have to make a decesion between a piccolo dick stage and a gal-o-sengen stage
>> STLguy 01/10/12(Tue)21:29 No.124494501
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>>124490458
Black guy is really Charles Barkley with Large Negro Assistants.. though the true boss is Ainsley
>> Anonymous 01/10/12(Tue)21:29 No.124494514
Half of the remixes posted in this thread suck holy shit you guys

Just use a different song from the album for each stage with the final battle theme being a loop of gal o sengen since it's basically the game's theme
>> Anonymous 01/10/12(Tue)21:30 No.124494620
>>124494103

Hmm, I see. You guys keep making threads about the development of the game, when you decide which language we'll be using I'll join you (I know some C, worked with SDL a little)
>> Anonymous 01/10/12(Tue)21:30 No.124494702
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>>124494620
>implying this isn't Idea Guy: The thread
>> Anonymous 01/10/12(Tue)21:31 No.124494806
>>124494381
No we dont want shitty reddit memes in our galo game
>> Anonymous 01/10/12(Tue)21:32 No.124494862
>>124494620
We were considering engines like Flash or Game Maker just to make things simple. But if you're willing to lend your skill we'd be glad to have you onboard.
>> Anonymous 01/10/12(Tue)21:33 No.124495013
>>124494806

the fuck are you talking about

its like saying trollface is a reddit meme just because reddit ruined it

In fact, I think epic sax guy never reached reddit... but I could be wrong as I dont frequent that place.
>> Anonymous 01/10/12(Tue)21:33 No.124495065
>>124494620
>>124494806
>>124495013
Irrelevant to Japan and Galo Sengen.
>> Anonymous 01/10/12(Tue)21:35 No.124495218
>>124495013
If you put something that reddit claims as their own into a game you are forever viewed as reddit
>> Anonymous 01/10/12(Tue)21:35 No.124495225
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>>124495065
>implying sengen takes place in japan

It takes place in that weird Japamerica that the japanese like
>> Anonymous 01/10/12(Tue)21:35 No.124495257
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>>124494501
He could also be in the background peppering up some sushi, his current expression changes depending on how the fight is going, or how hard the last punch landed.

Expressions range from something like yours to something about as 3 times as extreme as this one.
>> Anonymous 01/10/12(Tue)21:35 No.124495275
>>124494862

well, simple coding tools aren't a bad idea. C takes a lot of effort just to make a simple game. Even with SDL. We are aiming at a simple game, so yes, I'm with you guys.

I never did anything on flash or gamemaker but I guess they are somewhat noob friendly, so yeah, if you guys come up with something solid I'll be glad to make some scripting (if I learn flash, etc)
>> Anonymous 01/10/12(Tue)21:36 No.124495403
Regarding Easter Eggs and Memes.

Mainly things relevant to Japanese culture as we're planning on doing a sweeping parody of it.

Then some subtle 4chan meme's here and there, like Get Slot machines.

>Slot Machines
Dubs, Trips, and Quads will get you powerups depending on the type of get you receive and how high the numbers are
>> Anonymous 01/10/12(Tue)21:36 No.124495406
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>mfw I just completed an completely overhauled version of megaman 7 with my own custom sprites but am too self conscious to share anything I've done with /v/
>> Anonymous 01/10/12(Tue)21:37 No.124495544
>>124495225
Read the thread, and you should be aware that the group that planned to make the game you're using reaction images from has now merged themselves into the Galo game for the time being.
>> Anonymous 01/10/12(Tue)21:38 No.124495570
>>124495406

Oh c'mon dude, these guys could use your help on the sprite art. Don't be shy
>> Anonymous 01/10/12(Tue)21:38 No.124495579
>>124495406
>this post
>Anonymous

oh wow /v/ is more beta than I thought
>> Anonymous 01/10/12(Tue)21:38 No.124495620
>>124495406
DO IT YOU MOTHERFUCKER
DO IT NOW
>> Anonymous 01/10/12(Tue)21:38 No.124495654
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>>124495406
share it now
no regrets
>> Anonymous 01/10/12(Tue)21:39 No.124495777
>>124495570
>>124495579
>>124495620
>>124495654

doitfaggotmind

nice
>> Anonymous 01/10/12(Tue)21:40 No.124495813
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>>124495544
You mean the people who hadn't done anything due to indecisiveness?
>> Anonymous 01/10/12(Tue)21:41 No.124495993
is every viral meme getting a video game these days?
>> Anonymous 01/10/12(Tue)21:41 No.124496057
>>124495993
yes
>> Anonymous 01/10/12(Tue)21:43 No.124496283
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>>124495993
What do you mean? I haven't gotten a game or a meme named after me.
>> Anonymous 01/10/12(Tue)21:43 No.124496284
>>124495813
I'm saying that you sound fairly attached to that game when all you're doing is complaining about a game they're now helping with.
>> Anonymous 01/10/12(Tue)21:44 No.124496395
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>download the gal-o sengen mp3
>blaring it while im driving
>fuck yeah
>sounds amazing
>the part with the high pitch whistle comes on when his mom goes gal-o sayan
>high pitched as fuck
>ears start ringing
>hurts like fuck
>> Anonymous 01/10/12(Tue)21:44 No.124496428
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>>124495993
>>124496284
>complain

I'm just saying to have Sengan only be in Japan would be stupid.

It limits the designs that you could use for the characters.
>> Anonymous 01/10/12(Tue)21:44 No.124496474
>>124496283
there's 2 my little pony games being made (that I know of), theres this, the crocodile with a tuba game, broquest, and also some gay ass reddit troll face game
>> Anonymous 01/10/12(Tue)21:44 No.124496478
>>124495993

>not the incarnation of all /v/'s wishes: a tanned saiyan that fucks bitches and parties all night with his bros, making spirit disco balls

get out
>> Anonymous 01/10/12(Tue)21:45 No.124496555
So... will high speed zombies be enemies in the clubs?
>> Anonymous 01/10/12(Tue)21:45 No.124496599
>>124496555
No, American guidos.
>> Anonymous 01/10/12(Tue)21:45 No.124496604
Was there any work whatsoever put into that /v/ fighting game there used be threads about.
Im sure someone has pic of the roster, all that was done with it was a character select screen.
>> Anonymous 01/10/12(Tue)21:46 No.124496619
>>124496474
If it makes you feel any better, I and a few other people sent e-mails to Hasbro to take the MLP MMO down for copyright infringement.

It worked
>> Anonymous 01/10/12(Tue)21:46 No.124496664
>>124496555
May put zombies in somewhere. I know we have Godzilla confirmed for a boss.
>> Anonymous 01/10/12(Tue)21:46 No.124496711
>>124496604
http://www.youtube.com/watch?v=pOLfymFsyTY

I'm uploading a new update tonight, more moves and shit
>> Anonymous 01/10/12(Tue)21:46 No.124496715
>>124496599
What about the Man Policeman Pol?
>> Anonymous 01/10/12(Tue)21:47 No.124496811
>>124496664
>then the Galo's call upon a gold and black version of the Dragonzord to do battle
>> Anonymous 01/10/12(Tue)21:48 No.124496899
Are you the guys who were discussing this on a Katawa Shoujo general last night?

Still not accepting my depressing and moving VN about Chris Chan?

Fuck you guys/
>> Anonymous 01/10/12(Tue)21:48 No.124496918
>>124494449
Hey bro, you want some help with that?

Assuming that isn't a mockup and also assuming you are the same guy from the other thread, I know MUGEN a little and would gladly help you out with this.
>> Anonymous 01/10/12(Tue)21:49 No.124497134
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>>124496918
Maybe if it was mugen...

But I wont need help till testing.

I am going to try to get a Beta out by the end of Feburary
>> Anonymous 01/10/12(Tue)21:50 No.124497194
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>>124496711
Not the one i was talking about, but nonetheless very awesome bro. cant wait to play it.

The one i was talking about was one that had all the /v/ memes like robot unicorn vs piccolo dick
>> Anonymous 01/10/12(Tue)21:50 No.124497247
Are we actually working on this? Like, do we have a team?

They should work pieces of different GAL/group_inou/whoever-they-are songs into the background music. Especially http://www.youtube.com/watch?v=w_os8HqfxHc&feature=related

That one's the fucking best. But save the GAL O SENGEN for boss fights and the title.
>> Anonymous 01/10/12(Tue)21:50 No.124497263
>>124497194
No, thats just an image.
>> Anonymous 01/10/12(Tue)21:51 No.124497344
1 year and one day anniversery
keep strong, GALO
._.7
>> Anonymous 01/10/12(Tue)21:52 No.124497418
>>124497247
We have concept guys and at least one or two interest programmers. We will need animators, considering a 16bit style with hand-drawn backdrops.
>> Anonymous 01/10/12(Tue)21:52 No.124497498
>>124497344
╔══════════════ ೋღ☃ღೋ ══════════════╗
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Repost this if ~ ~ ~ ~ ~ ~ ~ ~ ~
~ ~ ~ ~ ~ ~ you are a beautiful strong GALO ~ ~ ~
~ ~ ~ ~ ~ ~ ~ ~ ~ who don’t need no mom ~ ~ ~ ~ ~ ~ ~
╚══════════════ ೋღ☃ღೋ ══════════════╝
>> Anonymous 01/10/12(Tue)21:54 No.124497626
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>This concept
>> Anonymous 01/10/12(Tue)21:54 No.124497646
Someone needs to make a steam group or something so these people can stay in touch
>> Anonymous 01/10/12(Tue)21:54 No.124497660
>>124497134
Oh, I though you were the guy who said he would be doing this in mugen.

Sorry bout that.

But otherwise the offer still stands. My steam name is Iruku. Hit me up if you want any help.
>> Anonymous 01/10/12(Tue)21:54 No.124497692
>>124497646
There is one.
http://steamcommunity.com/groups/GOGOGOsengen
>> Anonymous 01/10/12(Tue)21:54 No.124497706
High speed zombies must be included at some point along with the Man Policeman Pol.

>>124497646
This. I'd love to see if this goes anywhere.
>> Anonymous 01/10/12(Tue)21:54 No.124497709
>>124497646
I think there WAS one, though I can't remember the exact name.
>> Anonymous 01/10/12(Tue)21:55 No.124497798
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>>124496811
How much more gold and black can he already get?

but a Sengen Ranger outfit with extra-large collar-shield is a must
>> Anonymous 01/10/12(Tue)21:55 No.124497834
>>124497646
We have one

GALO SENGEN-The Game (galosengen)
>> Anonymous 01/10/12(Tue)21:58 No.124498208
yeah.

gal-o gaiden
>> Anonymous 01/10/12(Tue)22:03 No.124498690
>that feel when this game will never be finished
>> Anonymous 01/10/12(Tue)22:08 No.124499320
>>124498690
NO ANON
BELIEVE IN ME WHO BELIEVES IN YOU
http://www.youtube.com/watch?v=0l__jSgTAmQ
>> Anonymous 01/10/12(Tue)22:20 No.124500774
el bumpo
>> Anonymous 01/10/12(Tue)22:22 No.124500919
bump
>> Anonymous 01/10/12(Tue)22:24 No.124501226
I have 2 ideas

>Someone probably thought this up already but you should finish off the final boss with a disco ball spirit bomb, all of the GAL people in town party it up to power it up
>You know that card part in the video where some dude picks a card, that should be a minigame
>> Che Guevara !!bvxbgXVQjU7 01/10/12(Tue)22:27 No.124501488
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ALL OF MY COMMONEY
>> Da Eggman !!bgERs2Ih90F 01/10/12(Tue)22:32 No.124502184
Okay wheres the Steamgroup/forums or whatever? I wish to be a part of this, seeing as I missed my chance with Broquest (I know, I know).
>>124485181
Okay, howabout instead of a truck chasing you its a bigass group of police cars? A swat truck?
>> Anonymous 01/10/12(Tue)22:33 No.124502282
>>124502184
No idea what you mean by "missed my chance with Broquest", but the Steam's in >>124497692
>> Da Eggman !!bgERs2Ih90F 01/10/12(Tue)22:51 No.124504325
A few ideas off the top of my head:
the health meter should be an energy drink that gets more crumpled as it gets depleted. Or it could just get more empty. health powerups would be cans of said energydrink. Call it Gal-O fuel or something.
There should be a guy you run into where you get to play a game of chance picking the right card like in the video.
rhythm-based DJ'ing minigame.
Main character can call in other members of his Galo-fied family for help. Other characters have assists as well that can only be used a certain number of times like back in MvC.
When you obtain lime and a shitake mushroom, you can play a very risky minigame where you have to squirt the juice from the lime on the mushroom without getting any of it in your eyes. Success will create one of the best consumables in the game. Failure will give you limited vision and damage every few seconds as well as your controls being reversed. You can only heal this with another rare consumable (probably eye drops or something)
also bump
>> bump bump 01/10/12(Tue)22:56 No.124505014
bump
>> Anonymous 01/10/12(Tue)22:59 No.124505422
http://www.youtube.com/watch?v=yZwVs23IELE


Why has noone posted this yet?
>> Anonymous 01/10/12(Tue)23:07 No.124506324
>Final Boss is Blanka-mom with assistance from Dad and Sis
>> Anonymous 01/10/12(Tue)23:08 No.124506466
>>124505422
Because its the same thing as Row Row Gal o Powa except sped up to fit with a bad dance scene.