Author Topic: Gettin SDL to play nice with Dev C++  (Read 38853 times)

Boris

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Gettin SDL to play nice with Dev C++
« on: March 11, 2005, 01:58:47 am »
Fyber does your setup work already? I'd be willing to download the complete shebang from you to stop banging my head against whats going on with my copy of it  right now. Besides It can't be THAT large a file, specially if you zip it up.

hillarious
« Last Edit: August 04, 2005, 08:11:16 pm by Boris »
<Armature> i just really want centaur Azula

FyberOptic

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Re: Gettin SDL to play nice with Dev C++
« Reply #1 on: March 11, 2005, 02:02:17 am »
WELP, I think what you need to do is download that beta version of Dev-C++.  Then you can use the built-in package manager thinger to download the SDL devpack specifically for it.  It's not the most up-to-date version of SDL, but it'll work fine for what you're wantin to do at the moment.  It even installs an SDL template, so when you create a new project, you can select that, and it'll have a bunch of barebones code for using it.  I hadn't used that method though for an actual project, but I assume it works if they put it there.

Boris

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Re: Gettin SDL to play nice with Dev C++
« Reply #2 on: March 11, 2005, 02:05:57 am »
plus yours is 180 MB I hear, lollll
<Armature> i just really want centaur Azula

FyberOptic

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Re: Gettin SDL to play nice with Dev C++
« Reply #3 on: March 11, 2005, 02:06:30 am »
It's a fatass, I tell you.

Boris

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Re: Gettin SDL to play nice with Dev C++
« Reply #4 on: March 11, 2005, 07:15:18 pm »
Just so you know, your plan worked perfectly. Now I need to get to actually doin something with this.
<Armature> i just really want centaur Azula

FyberOptic

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Re: Gettin SDL to play nice with Dev C++
« Reply #5 on: March 12, 2005, 12:15:32 pm »
Here's what I've been doing in SDL myself.  An adventure game engine.  So far it has background music, walking sounds, scenery collision detection, and a basic scripting engine.  Even with all that it doesn't really do anything aside from let you walk into things.  FOR NOW . ..




Boris

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Re: Gettin SDL to play nice with Dev C++
« Reply #6 on: March 12, 2005, 02:22:36 pm »
One day Dex will be able to fall into that lake. THEN HE'LL BE SORRY~
<Armature> i just really want centaur Azula

Armchair

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Re: Gettin SDL to play nice with Dev C++
« Reply #7 on: March 15, 2005, 05:13:06 pm »
* ClickOutMets pushes Boris and Fyber into lake, gets killed by kerrek
[01:31] <@Boris> cross-dimensional lesbians sounds like a porn I'd rent

Theddy

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Re: Gettin SDL to play nice with Dev C++
« Reply #8 on: March 18, 2005, 03:59:23 pm »
what's/who's kerrek?

FyberOptic

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Re: Gettin SDL to play nice with Dev C++
« Reply #9 on: March 18, 2005, 04:54:52 pm »
Kerrek is that big mawnster you see in Peasant's Quest over at Homestar Runner.  HE'S SMELLY.

FyberOptic

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Re: Gettin SDL to play nice with Dev C++
« Reply #10 on: March 21, 2009, 07:54:43 pm »
Hey, this topic is relevant again, sort of, since Boris is working on a thing these days. 

FOUR YEAR TOPIC REVIVAL FUCK YEAH.

Boris

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Re: Gettin SDL to play nice with Dev C++
« Reply #11 on: March 25, 2009, 08:23:15 am »
I'm low on time at this milisecond, but I'll put up RED BOX ON RAINBOW later, and hopefully even RED BOX RUNS INTO BROWN BOX at some point.
<Armature> i just really want centaur Azula