I've had a few ideas for an RP world, maybe they'll please everybody who knows. Pretty much the setting is a modern-ish world, but you can have elements of fantasy and futuristic type things. You can be whatever, but an explanation of how you plan to do thing might be necessary. For instance if you're not human you might want to explain how you plan to blend in and not get attacked by or scared by normal NPCs. I don't know about you but if I saw a robot/cyborg type being or a walking skeleton, I would freak the fuck out and probably run. Pretty much the general idea is that all the characters we create are apart of a giant corporation that has many jobs for its employees, like go fix this at this place, go find this fugitive, go inspect this weird occurrence, or try out this new invention which would send you somewhere and you have to get back. We all have communicators, or some headquarters that allows us to communicate and it also all links us together for the reason to doing our task. Also this leads to how new characters come into an already existing story they called you and meet up with the group at the next location, and missing members could just stay back and possibly catch up later too.
When the mission is complete you get ranked and paid accordingly, and with that money you can buy upgraded weapons, armor, food, medkits, spare parts, or whatever. For long missions, when you’re in towns you could shop for stuff or try to make a little extra cash some other way like street performing, but you won’t make as much money as if you would complete a job. Staying the night at a hotel or Inn would restore all stats to max, but it would cost money too.
I like the idea of PP to do special abilities. However I think maybe once you use ability enough times successfully it levels up. Either it does more damage or costs less PP, or does more damage, or something that’s reasonable.
I’m not sire if there should be AP, DP, or XP. Maybe we could instigate this, but I’m haven’t thought much about it. Maybe we can keep the Garshak’s idea of 100XP and level up sounds pretty good where then you can upgrade a stat.