Name - [NAME DELETED]
Age - 17
Gender - Male
History: [NAME DELETED] is a basic kid, with dark red, slightly unkempt hair and numerous tiny cuts and abrasions, especially on his palms. When the zombie epidemic broke out, he was in class, and eventually kept on running. He spent a bit of time around the city, filching food while the outbreak was still young and moving from place to place from rooftops and windows. When the outbreak became much worse, and all the food and supplies were just about taken, he left, cross-country hiking across the continental United States from ages 14-17. Being out in the woods improved his perception a great deal, and he learned very quickly how to skin and cook food, start fires, find safe places to sleep, and avoid both the undead and natural predators, who, due to the lack of civilization, were become much more bold in attacks on humans. He died somewhere when climbing along a cliff face. The ledge he was on gave way, causing him to fall to his death to the river below.
Inventory: Machete – A simple weapon, the Machete was looted from a military surplus store when he was still in town. Already sharpened, unlike most, it has a black coloring, doesn't rust, and basically lasts forever. [NAME DELETED] normally uses it for hacking through thorns, and bushes, although on occasion he has also used it to defend himself with enough skill to keep him alive.
Inventory: Flint – A couple of flint rocks, normally used for starting fires. [NAME DELETED] used to use some crappy lighter, but when the fluid ran out he was forced to bring along that.
Inventory: Backpack – A lightweight, but very handy hiking backpack, it only weighs around five pounds, but can hold a great deal of things. It's sealed to prevent water from entering, and big enough to use as a pillow at times. Contains inconsequential shit like a jacket, sleeping bag, cleaning cloth, rope, etc.
Inventory: Sharp Knife – A sharp knife, used to cut through things too small for the machete, and normally used to skin creatures so he doesn't eat fur when he cooks.
Skills: Survivalist – Allows basic knowledge of natural environments, including, but not limited to, what type of plant is poisonous, what things are safe to eat, where to sleep, pitching tents, starting campfires and skinning creatures.
Skills: Fleet-Footed – Allows character to move at a greater speed than normal. This helps in running, evasion, jumping, and balance, even when wearing a slightly heavy load. Of course, this becomes less effective as more weight is added, but his default inventory is enough to get a benefit.
Skills: Weapon Specialization (Machete) – Allows character to wield a machete with exceptional skill.