Author Topic: RPG Log: Dragon's Den  (Read 14829 times)

LtSterling

  • Moderator
  • Full Member
  • *****
  • Posts: 224
    • Art Gallery
RPG Log: Dragon's Den
« on: October 14, 2005, 10:52:48 pm »
[22:13] <Garshak> +++
[22:14] <Garshak> The kingdom of Risus has called for help for any heroes to come to the kingdom's aid
[22:14] <Garshak> A dragon has started to terrorize the nearby village
[22:15] <Garshak> You arrive at the village and see several houses that have been burninated
[22:15] <Garshak> ---
[22:15] <Sino> well, damn.
[22:15] <Prox> poor peasants.
[22:15] <Sino> TOO LATE.
[22:15] <Prox> hmm...
[22:15] * Armature just kind of stares, not knowing where he is or what's going on
[22:15] <Sino> BUT WE HAD TO STOP FOR SMOOTHIES.
[22:15] * Prox looks across the ground for dragon tracks or other indications
[22:16] <Sino> /looks at houses
[22:16] <Garshak> Proc finds only scorch marks on the ground
[22:16] <Armature> w-where Dev Destructo?
[22:16] <Sino> sory
[22:16] * Sino is now known as DevDestructo
[22:16] <Garshak> Sino sees some burned houses and a not so burned bar
[22:16] <DevDestructo> now ime col
[22:16] <DevDestructo> /enter bar
[22:16] <Armature> sup fag
[22:16] * MDude looks around for zombies.
[22:17] * Armature picks up Mdud, carries into bar
[22:17] <MDude> Ok
[22:17] * Prox enters bar as well
[22:17] <Garshak> Inside the bar is a bar tender, a man by the counter, and another man playing darts in the back
[22:17] * Armature shakes vigorously
[22:17] <Prox> Are you guys alright?
[22:17] <DevDestructo> Sir, what in the hell hapened here?
[22:18] <Garshak> bartender: the dragon swooped on down and burned most of the town, then ran off
[22:18] <DevDestructo> Whay arent you burned?
[22:18] <Garshak> drunk guy: Im okaysh
[22:18] <DevDestructo> *why
[22:18] * Armature slaps Dev on the back of the head
[22:18] <Armature> what did you think happened
[22:19] <MDude> Why didn't the alcohol catch fire?
[22:19] <DevDestructo> yknow, this would go much better if you werent a dick, army man.
[22:19] * Armature replaces MDude's head and foot, sets down
[22:19] <Prox> the dragon missed this part of the village, i'm guessing.
[22:19] <DevDestructo> Possibly.
[22:20] <DevDestructo> So, sir, whats your name.
[22:20] * Armature walks over to table, sits down and props up feet
[22:20] <Garshak> Marty: Im the bartender, Marty
[22:20] <Garshak> drunk guy: Im....drunk!
[22:20] <Garshak> dart guy: ...
[22:20] <DevDestructo> Ah Marty!
[22:20] <DevDestructo> What happened to the king and queen?
[22:21] <Garshak> Marty: in there castle, rock doesn't catch on fire all that well
[22:21] <DevDestructo> I see.
[22:21] <DevDestructo> Where shall we go from here?
[22:21] <Armature> b-but dragon fire can burn anything
[22:21] <Prox> do you know where the dragon went, marty?
[22:21] <Armature> Its what I've heard at least
[22:22] <Garshak> Marty: i heard the dragon lives in a forest to the south
[22:22] <DevDestructo> Great.
[22:22] <Garshak> drunk guy: nuh-uh, it lives in..ina..cave to the north
[22:22] <DevDestructo> Anything we should be aware of?
[22:22] <DevDestructo> Wait.
[22:22] <DevDestructo> IM SO TORN.
[22:22] <Prox> which of you's telling the truth?
[22:22] <Garshak> dart guy: ...You could just wait for to return you know...
[22:23] <DevDestructo> MARTY: Well see about that.
[22:23] <DevDestructo> Drunkard: SOBER UP.
[22:23] <Prox> i'm sorry dart-sir, that would only risk more casualties
[22:23] <DevDestructo> Dart Guy: Come on, we dont wanna die do we?
[22:23] <Armature> Forgive me for being blunt, but this is a dragon we're talking about
[22:24] <Garshak> Dart guy...and if you go to the wrong place the whole village will be defenseless...
[22:24] <Prox> hmm... good point.
[22:24] <DevDestructo> Damn fine point.
[22:24] <DevDestructo> We could split up.
[22:24] <Garshak> Drunk guy: YEAH..it breathes lighting and flies and goes RAWARAR
[22:24] <Garshak> Bartender: ijoit, it breathes fire
[22:24] <Armature> Last I checked, lightning can kill as well as fire
[22:25] <Armature> Or, it was two dragons, ya think of that?
[22:26] <MDude> Or a dragon and a dragon-shaped flying machine/dragon ghost/whatever.
[22:26] <Armature> stares
[22:26] <DevDestructo> Mdude.
[22:26] <DevDestructo> Comon man.
[22:26] <DevDestructo> COME
[22:26] <DevDestructo> ON.
[22:26] <Armature> hehe, come
[22:26] <DevDestructo> lol
[22:26] * DevDestructo giggles for a second
[22:27] <MDude> A dragon who wears makup to look like 2 people?
[22:27] <Prox> please.
[22:27] <DevDestructo> Who in the hell would do that?
[22:27] * Armature stands up, pushes MDude over, sits back down
[22:27] <Prox> be serious, everyone.
[22:27] <DevDestructo> clp
[22:27] <DevDestructo> clp
[22:27] <DevDestructo> clp
[22:28] <DevDestructo> Now, is there any source that we can use for true facts?
[22:28] <DevDestructo> Say, an oracle.
[22:28] <Armature> Not a bar maybe?
[22:28] <DevDestructo> Or a wiseman?
[22:28] <DevDestructo> A GENIE
[22:28] <MDude> Anyway, a fire dragon seems like it would burn any forest it lived in, but I don't feel like trusting a drunk.
[22:28] <Prox> i dunno who's telling the truth between the drunk and the bartend.
[22:29] <Armature> We could rely on charm
[22:29] <Armature> Or fists
[22:29] <DevDestructo> Barkeep.
[22:29] <DevDestructo> We asked a question.
[22:30] <DevDestructo> We want an answer.
[22:30] <Armature> sup venom
[22:30] <Garshak> Marty: sorry, our oracle got burned
[22:30] <Garshak> drunk guy passes out on floor
[22:30] <DevDestructo> Well then.
[22:30] <DevDestructo> Drunks a drunk.
[22:30] <DevDestructo> To the south?????
[22:30] <Garshak> Marty: oh great, take him home will ya Cliff?
[22:30] <Garshak> Cliff:...alright...
[22:31] <Garshak> dart guy takes the drunk out of the bar
[22:31] <Garshak> Marty: I'm closing up, seeing how my number one customer just left
[22:31] * Armature LEAVES
[22:31] <MDude> I guess sout it is.
[22:32] <DevDestructo> /me leaves
[22:32] <DevDestructo> So guys, South, I guess.
[22:32] <DevDestructo> LETS VOTE ON IT.
[22:32] <DevDestructo> South.
[22:33] <Armature> NORTH
[22:33] <MDude> South
[22:33] <DevDestructo> prehaps.
[22:33] <DevDestructo> Army, how bout you go north, and we stay here, doing nothing.
[22:33] <DevDestructo> lol jk
[22:33] * Armature leaps on Dev's shoulders
[22:33] <DevDestructo> SHIT
[22:34] <DevDestructo> SORRY
[22:34] <DevDestructo> SORRY
[22:34] <DevDestructo> SORRY
[22:34] <Armature> DON'T BE A BABY
[22:34] <DevDestructo> OH GOD
[22:34] <Armature> I ONLY WEIGH 100 MORE POUNDS
[22:34] * Prox leaves the bar
[22:34] <DevDestructo> pulls out mrs rattatatat
[22:34] <DevDestructo> I SWEAR TO GOD I WILL FUCKING SHOOT YOU
[22:34] * Prox walks far away from the bar.
[22:34] * Armature topples foward
[22:35] <DevDestructo> Better.
[22:35] * MDude exits bar.
[22:35] * DevDestructo puts her away.
[22:35] * Armature also dragged dev into dirt
[22:35] <DevDestructo> So North wouldnt hurt.
[22:35] * Armature stands up, dusts off
[22:35] * DevDestructo wipes the dirt off.
[22:35] <Armature> So yeah
[22:35] * Armature starts going North
[22:35] <DevDestructo> Norht it is then.
[22:36] <DevDestructo> Guys, follow up.
[22:36] <Garshak> +++
[22:36] <Garshak> Heaidng north you come across a flat lands with jagged rocks and boulders abound everywhere
[22:36] <Garshak> a cave could easily hide somewhere around here, better start searching!
[22:36] <Garshak> ---
[22:37] <DevDestructo> >look north
[22:37] <Garshak> more giant rocks
[22:37] <DevDestructo> >look east
[22:37] * Prox stands on a large rock to gain view
[22:38] <Garshak> a jagged rock
[22:38] <DevDestructo> look west
[22:38] <Garshak> Prox sees what may be a cave the the West
[22:38] <DevDestructo> Guys, lets roll.
[22:38] <MDude> Ok
[22:38] <Prox> k.
[22:38] <DevDestructo> >go west
[22:38] * Prox hops down
[22:38] * MDude goes.
[22:39] * Armature follers
[22:39] * Prox follows
[22:39] <Garshak> it is indeed a cave and there is a faint glow coming from inside
[22:39] <DevDestructo> wow.
[22:39] <DevDestructo> Well then.
[22:39] <DevDestructo> >me goes in slowly and carefully
[22:39] <MDude> Maybe more skeleton friends like me?
[22:39] * Prox tosses a stone into the cave
[22:40] <Prox> can't be too careful.
[22:40] <Armature> h8 skeletons
[22:40] <DevDestructo> >stop
[22:40] <Garshak> you hear it echo as it bounces
[22:40] <Prox> so, no magical barriers of fire.
[22:40] <DevDestructo> >go slowly and carefully
[22:40] <Garshak> Dev sees the light coming from a bend around a corner
[22:40] <DevDestructo> >stop
[22:40] <DevDestructo> Guys, get ready
[22:41] * Prox follows dev in
[22:41] <DevDestructo> >peak around corner
[22:41] <Garshak> Dev sees a campfire and some beds and food lying about messily
[22:41] <DevDestructo> Sweet shit.
[22:41] <DevDestructo> Hes killed the KOA.
[22:42] <DevDestructo> and made their grave yard.
[22:42] <MDude> I follow them in.
[22:42] * Armature waltzes over, checks for stuggle
[22:42] <DevDestructo> they'll die the way the way tey lived~
[22:42] <DevDestructo> >goes in slower
[22:42] <Garshak> there is no sign of any fighting
[22:42] <DevDestructo> SHIT
[22:42] <DevDestructo> we may be in thewrong cave.
[22:42] * Armature slaps Dev in the mouth
[22:42] <Garshak> PERSON: Hey who are you?
[22:42] <Armature> SHH
[22:43] <Garshak> +++
[22:43] <Garshak> 4 men come from the entrance, they are carrying some large sacks behind their backs and have a mean look on them
[22:43] <Garshak> OH NOES BANDITS, battle times!
[22:43] <Garshak> ---
[22:44] <DevDestructo> > me pulls out mrs. Ratatatat
[22:44] <Garshak> catching you off gaurd they go first
[22:44] <Garshak> bandit 1 attacks Arma
[22:44] <Garshak> Results from 1d15: 12
[22:44] <Garshak> bandit 2 Dev
[22:44] <Garshak> Results from 1d15: 13
[22:44] * Armature spends 1 PP to shield
[22:44] <Armature> -1 +2
[22:44] <Garshak> 3, dude
[22:44] <Garshak> Results from 1d15: 2
[22:44] <Garshak> 4 prox
[22:45] <Garshak> Results from 1d15: 11
[22:45] <Prox> g'aw
[22:45] <Garshak> they are equipped only with axes and steel swords
[22:45] <Garshak> Your turn, Arma
[22:45] * Armature shrugs a bit
[22:45] <Armature> Surrender, now.
[22:46] * Prox observes the quality of their armor
[22:46] <Garshak> bandit 1: I don't think so, were bandits and you all aren't going anywhere!
[22:46] <DevDestructo> Oh, this is war.
[22:46] <Garshak> they are wearing only leather clothes
[22:47] * Armature rushes one, punches in the throat to disable
[22:47] <Prox> only leather?
[22:47] <Armature> Results from 1d20: 7
[22:47] <Prox> woot yar!
[22:47] <Garshak> roll a 1d2 for disableing
[22:47] <Garshak> 2 it works
[22:47] <Armature> Results from 1d2: 2
[22:48] <Garshak> the bandit gags and falls down cluthing his throat
[22:48] <Garshak> Turn dev
[22:48] <DevDestructo> Mrs. Ratatatat, show these nice men your bite.
[22:48] <DevDestructo> Results from 1d30: 18
[22:48] <DevDestructo> uses 1 pp
[22:48] <Garshak> bandit 2 is defeated!
[22:48] <Garshak> dev earned 5 exp
[22:48] <Garshak> Mdude go
[22:48] <DevDestructo> WHO ELSE WANTS SOME
[22:48] <DevDestructo> HUH
[22:48] <MDude> Why are archeology expititions always so full of pricks?
[22:48] <DevDestructo> HUH
[22:49] <MDude> I punch bandit 2.
[22:50] <DevDestructo> Hes dead, tard.
[22:50] <MDude> I mean 3
[22:50] <Garshak> roll something
[22:50] <DevDestructo> better
[22:50] <Garshak> i need a dice and then you say AP and all that
[22:51] <DevDestructo> MDUDE
[22:51] <DevDestructo> EMMMMMDUDE
[22:51] <DevDestructo> you dont have dice, do you.
[22:51] <MDude> No
[22:51] <DevDestructo> Shit.
[22:51] <Garshak> >me rolls for him
[22:51] <Garshak> Results from 1d20: 13
[22:52] <Garshak> the bandit staggers a bit
[22:52] <Garshak> Prox your turn
[22:52] * Prox gives a hefty kick in the chest
[22:52] <Prox> Results from 1d20: 15
[22:52] <Garshak> bandit 4 is defeated, prox earns 5 exp
[22:52] <Garshak> Bandits turn
[22:52] <Prox> my prant attacks too.
[22:53] <Garshak> bandit one recovers from his disablity
[22:53] <Garshak> bandit 3 attacks mdude
[22:53] <Garshak> Results from 1d15: 5
[22:53] <Garshak> your turn
[22:53] <Armature> SIT BACK DOWN BANDITO
[22:53] <Garshak> arma go
[22:53] <Armature> You give up, answer some questions and we leave
[22:54] <Armature> And we won't kill you.
[22:54] <Garshak> bandit 1: NEVER!
« Last Edit: October 14, 2005, 10:54:29 pm by Garshak »
Glory is fleeting, but obscurity is forever.

LtSterling

  • Moderator
  • Full Member
  • *****
  • Posts: 224
    • Art Gallery
Re: RPG: Dragon's Den
« Reply #1 on: October 14, 2005, 10:52:58 pm »
[22:54] <Armature> MDude, an armbone please?
[22:54] * MDude tosses him one.
[22:55] * Armature takes, walks over to bandit 1, slaps the hell out of him with it
[22:55] <Armature> Results from 1d20: 14
[22:55] <Garshak> he is slapped so hard he starts to cry, mets earns 5 exp
[22:55] <Garshak> Dev go
[22:55] <DevDestructo> HEY, NO 1.
[22:55] <DevDestructo> die.
[22:55] <Armature> NO
[22:55] <Armature> Kill the other
[22:55] <DevDestructo> k better 3
[22:56] <DevDestructo> HEY NO. #
[22:56] <DevDestructo> *3
[22:56] <DevDestructo> die
[22:56] <DevDestructo> Results from 1d22: 19
[22:56] <Garshak> Bandit three kicks the bucket, dev earns 1 exp and mdude earns 4
[22:56] <Garshak> ---BATTLE OVER---
[22:56] <DevDestructo> sounds good.
[22:56] <DevDestructo> HAW!
[22:56] * Armature tosses the arm back
[22:56] <Prox> cool.
[22:56] <DevDestructo> Yippie kai yo kia yay
[22:57] * Prox loots
[22:57] * Armature walks over to 1, claps him on the shoulder
[22:57] <Garshak> prox got a 2 steel swords and 2 axes, the bandits keep them in such bad shape they have no AP bonuses
[22:57] <Armature> Now, friend, buddy, pal, chum
[22:57] <Armature> My offer still stands
[22:57] * Prox tosses down 1 sword and 2 axes
[22:57] <DevDestructo> Ill take that axe.
[22:58] <Garshak> Bandit 1: okay fine...*whimper*
[22:58] <DevDestructo> It will be a great addition to my den!
[22:58] <MDude> alias /dice { %rolled = $$1 | %dice = $$2 | %result = $rand($calc(%rolled * 1), $calc(%rolled * %dice)) | %output = | /say Results from %rolled $+ d $+ %dice $+ : %result }
[22:58] <Prox> more like coaster.
[22:58] <Garshak> hollah crap, Lueshi attacks!
[22:58] <Armature> [heaves bandit, runs for hills]
[22:58] <DevDestructo> FUDGE
[22:58] <MDude> MDude/dice { %rolled = $$1 | %dice = $$2 | %result = $rand($calc(%rolled * 1), $calc(%rolled * %dice)) | %output = | /say Results from %rolled $+ d $+ %dice $+ : %result }
[22:59] <Garshak> back with a vengance it seems
[22:59] <Armature> STOP, TARD
[22:59] <DevDestructo> mdude, try an /alias in front of that.
[22:59] <DevDestructo> w/ dice
[22:59] <DevDestructo> Capish?
[22:59] <Armature> Or stick it in the scripts editor
[22:59] <DevDestructo> So, whats this about lueshi.
[23:00] <DevDestructo> oh, he attacks.
[23:00] <DevDestructo> So, are we gonna fight or what?
[23:00] <Prox> damned bandits.
[23:00] <MDude> Exept I'm using the java applete.
[23:00] <Armature> He was joking. I hope
[23:00] <Prox> he was.
[23:00] <DevDestructo> I hope too.
[23:00] <Garshak> joking
[23:00] <DevDestructo> So, to the south we go.
[23:00] <Prox> you'd better be.
[23:01] <DevDestructo> MEN
[23:01] * Armature sits next to not-dead bandit, who gave up
[23:01] <DevDestructo> To the south forest.
[23:01] <Prox> oh yeah, him.
[23:01] <DevDestructo> or not.
[23:01] <Armature> Since I disabled him, you two can chat him up
[23:02] <DevDestructo> not so good sir.
[23:02] <MDude> What's up, archeologist guy?
[23:02] <DevDestructo> Tell me about the dragon.
[23:02] <DevDestructo> or else i shall fill you with oh so many holes.
[23:02] <Armature> HE GAVE UP YOU TARDS
[23:03] <Armature> -s?
[23:03] <DevDestructo> Mets, shut it.
[23:03] <Armature> You don't need to threaten the guy...!
[23:03] <Garshak> we hid here since no one would come close witht he dragon living close by, it lives in a cave north by west of here
[23:03] <Garshak> said bandit 1
[23:03] <DevDestructo> sounds fair.
[23:04] <DevDestructo> I won't kill you.
[23:04] <Armature> Bandito, whats your name
[23:04] <Garshak> Joshua: Joshua
[23:05] <DevDestructo> Should we let him come with us?
[23:05] <Armature> I was thinking he should budy his friends
[23:05] <Armature> Bury even
[23:05] <MDude> And take them to a good necormancer.
[23:06] <DevDestructo> We will do just that.
[23:06] * Armature puts face in hands
[23:06] <DevDestructo> After we kill that damned dragon.
[23:06] <Prox> sorry about your companions, Joshua.
[23:06] * Armature flips 3 gold coins to Joshua
[23:06] <Garshak> Joshua: okay, can i go now?
[23:07] <Armature> Go hire a grave digger
[23:07] <MDude> What's in this cave, anyway?
[23:07] <DevDestructo> Sounds fair.
[23:07] <Garshak> Joshua: this is just our hideout, you know where we live
[23:07] <Prox> just tell me one thing.
[23:07] <Prox> why'd you attack us?
[23:07] * Armature stands up, gets ready to leave
[23:08] <Garshak> Joshua: were bandits, its what we do, well did anyway
[23:08] <Armature> The more important question is, why did you let your friends die.
[23:08] <MDude> Well next time, try to make sure you arn't outnumbered before starting a fight.
[23:09] <Garshak> Joshua: it always happens, you go around looting and stealing there is a occopatinal hazard of the job
[23:10] <DevDestructo> Guys, we should o to that cave.
[23:10] <DevDestructo> * go
[23:10] <MDude> Well, this place is ore dead than your friends. SMELL YA LATER.
[23:11] <DevDestructo> LATER.
[23:11] <DevDestructo> >go to dragon cave
[23:11] * Armature leaves
[23:11] * Prox gives joshua a firm clap on the back, leaves
[23:11] <Garshak> +++
[23:12] <Garshak> after leaving you find yoursleves outside of said cave of dragon, it reeks of the smell of sulfur and rotton flesh
[23:12] <Garshak> ---
[23:12] <Armature> why are we here
[23:12] <DevDestructo> Smells likes mom's breakfast.
[23:12] <Prox> i'm glad I can't smell.
[23:12] <DevDestructo> To kill that dragon, thats what.
[23:12] <MDude> It wasn't me.
[23:12] <DevDestructo> BUT FIRST.
[23:12] * DevDestructo uses Medikit
[23:13] * DevDestructo is now at full health
[23:13] * Armature copies
[23:13] <Prox> i don't have a medkit...!!
[23:13] <DevDestructo> =o
[23:13] <DevDestructo> 2 bad.
[23:13] <MDude> And I don't have flesh!
[23:14] <MDude> So medkits=no good.
[23:14] <DevDestructo> I don't think it matters.
[23:14] <Prox> does anyone have any food?
[23:14] <DevDestructo> Nothin, yo.
[23:15] * Armature walks forward
[23:15] * DevDestructo fllows suit.
[23:15] <DevDestructo> *follows
[23:16] * Prox follows
[23:16] * MDude rushes ahead.
[23:16] <Garshak> you see the dragon sleeping atop a pile of bones
[23:16] <Garshak> +++BATTLE TIMES+++
[23:16] <DevDestructo> mdude.
[23:16] <Garshak> the dragon is asleep so you get first strike
[23:16] <MDude> My brothers!
[23:16] <Garshak> Arma go
[23:16] <DevDestructo> shut it.
[23:17] * Armature sneaks
[23:17] * Armature tries to climb dargon face and reach eye
[23:17] <Garshak> the dragon breathes heavily and blasts of steam come from its nose
[23:18] <Garshak> Results from 1d5: 3
[23:18] <Garshak> Mets takes 3 damage, but thanks to his Dp is unaffected by it and reaches the eye
[23:18] <Garshak> -mets +arma
[23:18] <DevDestructo> get em.
[23:19] <DevDestructo> Get'em good.
[23:19] * Armature motions for somebody to do same to other eye
[23:19] * DevDestructo switches to gauntlets, climbs up.
[23:19] <DevDestructo> - 2PP
[23:20] <DevDestructo> So, do i roll sometin, or what.
[23:21] <Garshak> depends if your atatcking or not
[23:21] <DevDestructo> I am.
[23:21] <Garshak> then do so
[23:21] <DevDestructo> so, 1d40.
[23:21] <DevDestructo> Results from 1d40: 34
[23:21] <DevDestructo> Boom.
[23:21] <DevDestructo> Headshot.
[23:22] <Garshak> The dragon awakes from the hit raising Arma and dev up intot he ait with it
[23:22] <Garshak> mdude go
[23:22] <MDude> I use elemental blast
[23:22] <MDude> cold, -1pp
[23:23] <Garshak> Results from 1d12: 1
[23:23] <Garshak> fumble, the blast misses
[23:23] <Garshak> prox your turn
[23:23] * Prox observes the dragon's nostrils
[23:23] <Garshak> the dragon has its head raised up from being attacked
[23:24] <Garshak> it is not within easy sight
[23:24] <Prox> hmm...
[23:24] <Prox> well
[23:24] * Prox darts around to one side of the dragon
[23:24] <Prox> can I see his face from here?
[23:25] <Garshak> you see its side now
[23:25] <Garshak> with arma hanging on
[23:25] <Armature> sup
[23:25] <Prox> is its nostril in view
[23:25] <Prox> or does it have any...?
[23:25] <Garshak> no its not in view, your too far away
[23:26] <Prox> well, that sucks.
[23:26] * Prox tosses Prant up to the head
[23:26] <Prox> hup!
[23:26] <Prox> is there an accuracy roll or something.
[23:27] <Garshak> sure why not, 1d2
[23:27] <Garshak> Results from 1d2: 2
[23:27] <Garshak> success
[23:28] <Prox> woot
[23:28] <Prox> prant lands on the dragon's head
[23:29] <Garshak> i guess turn over then?
[23:29] <Garshak> Dragon turn
[23:29] <Garshak> the dragon attempts to shake arma and dev off its head
[23:29] <Garshak> Results from 1d2: 2
[23:29] <Garshak> Results from 1d2: 1
[23:29] <Garshak> Dev falls down
[23:29] <Garshak> Results from 1d10: 6
[23:29] <Garshak> and takes 6 damage
[23:29] <DevDestructo> GWAHHH
[23:30] <Garshak> Arma go
[23:30] <DevDestructo> thump
[23:30] <Armature> OH LORD
[23:30] * Armature punches
[23:30] <Armature> Results from 1d20: 5
[23:31] <Garshak> Dev go
[23:31] <DevDestructo> Well then, go mrs ratatatat.
[23:32] <DevDestructo> Results from 1d22: 18
[23:32] <Garshak> mdude go
[23:32] <Prox> all that ratatatating takes pp, doesn't it, dev?
[23:32] <DevDestructo> Nope.
[23:33] <DevDestructo> Thats her bite.
[23:33] <Prox> oh, k.
[23:33] * DevDestructo pets her.
[23:33] <DevDestructo> Who's a good gun?
[23:33] <DevDestructo> You are!~
[23:33] <Prox> ANYWAYS.
[23:33] <Prox> Mdude...?
[23:33] * Armature has quit IRC (Quit: I'M IN UR SINK, STROKIN MY HARBL)
[23:33] <MDude> Element cold
[23:33] <DevDestructo> Oh god
[23:33] <Prox> armature falls off and dies.
[23:33] <Garshak> Results from 1d12: 1
[23:34] <DevDestructo> He'll be back!
[23:34] <Garshak> you fumbler, you killed arma!
[23:34] <MDude> NOOOOO!
[23:34] <Prox> nah, he just likes the word "harbl
[23:34] <Garshak> the dice hates you it seems
[23:34] <Prox> +"
[23:34] <Garshak> prox go
[23:34] <Prox> k.
[23:34] <DevDestructo> maybe it's accident
[23:34] * Prox slams dragon w/ fists
[23:34] <Prox> Results from 1d20: 13
[23:35] <Prox> prant stomps hard on dragon's eyes
[23:35] <Prox> Results from 1d5: 4
[23:35] <Garshak> the dragon now turns to you and fires a breath of sulfuric death
[23:35] <Garshak> Results from 1d3: 2
[23:35] <Prox> wak
[23:35] <Garshak> more specificly at mdude
[23:35] <Garshak> Results from 1d25: 23
[23:35] <Prox> oh, well.
[23:36] <Garshak> oh gawd, it burns
[23:36] <MDude> OW!
[23:36] <Garshak> i dont think you survived that
[23:36] <Prox> poor Mdude...!!
[23:36] <Garshak> MDUDE IS NOW MDONE
[23:36] <MDude> No I didn't. i only have a 20hp max.
[23:37] * MDude is now known as MDone
[23:37] <Garshak> Dev go
[23:37] <DevDestructo> YOU BITCH!
[23:37] <Prox> Only dev, prant, and I to kill this thing
[23:37] <DevDestructo> BITE EM, GIRL.
[23:37] <DevDestructo> BITE EM.
[23:37] <DevDestructo> Results from 1d30: 14
[23:37] <Garshak> prox go
[23:37] <DevDestructo> YOU DID YOUR BEST
[23:38] <Prox> k cool.
[23:38] * Prox punches dragon hard
[23:38] <Prox> Results from 1d20: 10
[23:38] <Prox> hmm, i get worse every time.
[23:38] <Garshak> BURNINATION
[23:38] <Garshak> Results from 1d2: 2
[23:38] <Garshak> at prox
[23:38] <Prox> wait plz
[23:38] <Garshak> do your plant already
[23:38] <Prox> k
[23:39] <Prox> prant uses fragrance
[23:39] <Prox> let's hope that dragon can smell
[23:39] <Prox> so, if the dragon takes a whiff of it, it becomes drowsied.
[23:40] <Garshak> Results from 1d2: 2
[23:40] <Garshak> dragon becomes drowzy, its attack si reduced
[23:40] <Garshak> Results from 1d20: 1
[23:40] <Prox> whee-hoo.
[23:40] <Garshak> it fails
[23:40] <Garshak> Dev go
[23:40] * Prox blows kisses to prant
[23:41] <DevDestructo> Lets rock.
[23:41] <DevDestructo> Results from 1d22: 22
[23:41] <DevDestructo> WOOT
[23:41] <DevDestructo> RAWK
[23:42] <DevDestructo> I LOVE YOU RATTY!
[23:42] <DevDestructo> <3
[23:42] <DevDestructo> <3
[23:42] <Garshak> and thats enough to bring the dragon down the ground, all 100 of its HP
[23:42] <DevDestructo> <3
[23:42] <Prox> so it's dead, or just not strong enough to lift head
[23:42] <Garshak> +++MISSION COMPLETE+++
[23:42] <DevDestructo> Up top, prox.
[23:42] <Prox> i'm guessing the former
[23:42] <Garshak> the dragon has been slained and the people of Risus thanks you
[23:42] <Prox> ^_^
[23:42] <Garshak> MISSION RANK B
[23:44] <Garshak> arma did 10 damage to teh dragon, dev did 66
[23:45] <Garshak> mdude none, prox 27
[23:45] <DevDestructo> Damn fine job, we di
[23:45] <DevDestructo> *did
[23:45] <Garshak> dev earned 12 exp, prox earned 7, mets 1 and mdude 0
Glory is fleeting, but obscurity is forever.