Guys, I've been wondering. Do you think we should pick up some sort of official rulebook for our games? We've been using the simplified system for a long time, but I think an official system, though complex, could really add spice and creativity to what we do. Not necessarily for Fybertech games, but whatever we fancy even with new made up characters and worlds. (Classic Fantasy and Sci-Fi, etc.)
Do you think it would be too complex for us to learn? I know we don't do many games as it is but I think if we had an official rulebook system it could give us the extra 'umph' we need to become more interested in the pastime. I've skimmed some different rulebooks over a long time and from what I have seen, the mechanics would add situations no one expected, so what happens doesn't rely solely on the players and GM.
Plus we would all know how things worked (mechanically) behind the scenes. Since each of our GMs have a different campaign style. A unified system could help clear the confusion I have often seen. Since we're all relatively new, we could probably pick up any system we wanted. I personally think that the complexity of learning a system may outweigh the benefits we would receive. But what do you think?