I don't know how many of you remember that once upon a time, I tried to make a php/sql driven little game called Ship Maker. Well, in a surge of 'I need to do something with my webspace.' I've started up on it again. I already got myself back to remembering enough php to access and grab elements from an sql table. Currently, I'm in the process of writing up a login script again. The problem mostly arises after that, I never quite thought out what I really wanted to do with a web game. I know that I want it to be about various ships, and buying parts to upgrade speeds (reg and faster than light,) weapons, defense, and cargo capacity. I know that I want various game for making money, like trade, courrier, pirate brastery, etc. Back in the day I was thinking flash games, but I don't know squat about them, and Fyber doesn't seem to care for them all that much, meaning I don't have an easily harassable resource.
Now I'm thinking of a click map based system potentially, a representation of the galaxy, and you pick the distance of your trade mission, or what have you. It's a good interim for getting the thing going without having to integrate the confusing and ineffecient flash.
I don't know anymore if this was supposed to be a developer notes page, or a place to ask for suggestions, so feel free to comment or suggest away.