Author Topic: RPlog: Earth, Wind, and Trains  (Read 23567 times)

Prox

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RPlog: Earth, Wind, and Trains
« on: November 03, 2005, 12:32:26 am »
(RP title courtesy of Mets/Armature)

[19:52] <@Prox> +++ADVENTURE START+++
[19:52] <@Prox> you're spending some time in Delta City on your way to Risus.
[19:53] <@Prox> one night, you decide to ride the aerial train, which connects different parts of the city.
[19:53] <@Prox> As you board, you notice that the train car is very stuffy inside. You open the overhead hatch a bit.
[19:53] <@Prox> After a silent moment, the train begins accelerating to its normal speed.
[19:53] <@Prox> ...and keeps on accelerating.
[19:54] <@Prox> Soon, it's hurtling along at breakneck speeds.
[19:54] <@Prox> ---
[19:54] <Armature> Shadow...!!
[19:54] <Shadow> Holy fuck!
[19:54] <DevDestructo> I TOLD YOU TO TAKE THE RED LINE
[19:54] <Shadow> This is dast
[19:54] <Joefus> this is not good
[19:54] <@Prox> you hear a metallic crunch
[19:54] <Buzzard> Who pressed the red button
[19:54] <@Prox> the open hatch has torn off
[19:54] <Shadow> Oh sh-
[19:54] <Joefus> please tell me that crunch was not bad
[19:54] <Buzzard> Who's idea was it to take the Train?
[19:54] <Shadow> Mine
[19:54] * DevDestructo climbs out of train.
[19:54] <Shadow> I had money
[19:54] <Buzzard> I said, just take a cab
[19:54] <DevDestructo> >look
[19:55] <Joefus> is climbing out at these speeds a good idea?
[19:55] <Buzzard> I said, we could walk
[19:55] <Buzzard> but NO!
[19:55] <@Prox> the train is moving at about 50 miles per hour.
[19:55] <DevDestructo> wiat
[19:55] <Buzzard> you had to take the train
[19:55] <@Prox> it's safe to climb on the train roof.
[19:55] * Shadow climbs out on roff
[19:55] <Armature> I'm the only one who could survive jumping!
[19:55] * DevDestructo climbs up
[19:55] * Buzzard stares at Shadow
[19:55] <Shadow> What?
[19:55] <@Prox> btw, the train is floating a few hundred feet off the ground.
[19:55] * Armature sits down, straps in
[19:55] <DevDestructo> Well then.
[19:55] <Joefus> perphaps you could stop the train for us Armature?
[19:56] <Shadow> HOLY FUCK THATS HIGH!
[19:56] <DevDestructo> Don't look down.
[19:56] <Joefus> with brute strength
[19:56] <Armature> [i could so take the few hundred damade]
[19:56] <DevDestructo> Shadow:
[19:56] <DevDestructo> stop saying the eff bomb
[19:56] <Shadow> Fine
[19:56] <Buzzard> shadow
[19:56] <Armature> What could I do? The train operates on magnets
[19:56] <Buzzard> enough cussing
[19:56] <Armature> I think
[19:56] <Buzzard> I have noting in my bag of tricks
[19:56] <Joefus> duh forgot no rails
[19:56] <Buzzard> nothing
[19:56] <Shadow> I thought this was good idea to take the train
[19:56] <Joefus> well lets go the cockpit
[19:56] <@Prox> anyways, you remember that the train's reactor is easily combustible.
[19:57] <DevDestructo> crap
[19:57] <Buzzard> hmmm
[19:57] <Shadow> Hmm....
[19:57] <Shadow> Arm
[19:57] <@Prox> if you hit something, it's death time.
[19:57] <Buzzard> I could shoot it
[19:57] <Joefus> or we could deactivate teh reactor
[19:57] <Shadow> You still got that flamethrower
[19:57] * DevDestructo looks outside
[19:57] <Buzzard> that too
[19:57] <@Prox> the reactor is at the front of the train.
[19:57] <@Prox> Your car is at the back.
[19:57] <Shadow> Lets go then
[19:57] <@Prox> how convenient!!
[19:57] * Joefus goes to the front of the train
[19:57] <Armature> Let's at least try and go there
[19:57] * Shadow walks to front
[19:57] * Armature starts trek
[19:57] <DevDestructo> Yeah.
[19:57] <@Prox> unfortunately, there are no methods of transport between cars.
[19:57] <Shadow> Is it empty in here
[19:57] <@Prox> There's only the open hatch.
[19:58] <Shadow> crap
[19:58] <Joefus> who the ()&(*^ built these things
[19:58] <@Prox> since you are such a large group, you requested a whole car to yourself.
[19:58] <DevDestructo> Idiots, of course.
[19:58] <@Prox> joefus, the seperated cars provide easy manipulation between city streets.
[19:58] <Shadow> Last time I take a train
[19:58] <@Prox> ordinarily, it wouldn't be necessary to walk between cars.
[19:59] <Buzzard> how many exits from the car we're in?
[19:59] <Buzzard> just the hatch?
[19:59] <@Prox> just the hatch, and the door.
[19:59] <Joefus> hmm so any ideas as to what we can do:?
[19:59] <@Prox> the door doesn't lead to any solid ground, though.
[19:59] <Shadow> We are screwed, but we've been thourgh worse
[19:59] <Armature> n-not really
[19:59] <Shadow> Like that giant metal thing
[19:59] * DevDestructo climbs onto roof.
[19:59] <Buzzard> let's head up the hatch, I guess
[19:59] <Armature> I'VE been through horrible things
[19:59] <Joefus> is there no way to alter the course of these things from on board?
[19:59] * Buzzard heads up to the roof
[20:00] <@Prox> not from the passenger cars, unfortunately.
[20:00] * Shadow heads out through door
[20:00] <Shadow> crap
[20:00] <Buzzard> Shadow
[20:00] <Buzzard> get back in here
[20:00] <@Prox> as you open the door, you're greeted by a blast of cold air.
[20:00] * Shadow heads back in
[20:00] <Buzzard> everybody up
[20:00] <@Prox> the cold air closes the door for you.
[20:00] <DevDestructo> dammit
[20:00] <Shadow> C-c-cold
[20:00] <@Prox> You're now standing on the roof of the train.
[20:00] * DevDestructo holds the latch open.
[20:01] <Joefus> any body got a grapling hook?
[20:01] <Shadow> Um....
[20:01] <Shadow> Let me check
[20:01] <Armature> i-i have a pick axe...
[20:01] <DevDestructo> nerp
[20:01] * Shadow searches through backback
[20:01] <@Prox> because of the high speeds, you can't stand up straight enough to walk normally.
[20:01] <Buzzard> I should add that to my list of junk
[20:01] * DevDestructo looks to the direction the train is going.
[20:01] <Buzzard> I've got the equipment to shoot one
[20:02] <Shadow> sword.... bottle of wine.... cheese.... nope no grappling hook
[20:02] <@Prox> It seems that the train is headed towards the Delta City Commercial Exchange Core.
[20:02] <Buzzard> if anyone has one
[20:02] <DevDestructo> Dammit.
[20:02] <Buzzard> ohshi-
[20:02] <@Prox> the largest marketplace in the city.
[20:02] <Joefus> shooot
[20:02] <DevDestructo> I SAY
[20:02] <Joefus> we gotta stop this thing
[20:02] <Armature> I have a water cannon. . .
[20:02] <Buzzard> Let's head towards that cockpit
[20:02] <DevDestructo> We blow the core and run like hell.
[20:02] <Shadow> Where
[20:02] <DevDestructo> Or we stop the car via cockpit.
[20:02] <Shadow> How
[20:02] <Joefus> that's what I said
[20:02] <DevDestructo> Either way, im going.
[20:02] <@Prox> The in-transit emergency pamphlet shows that an override panel is at the front of the train, near the reactor.
[20:03] <Buzzard> no, we stop the engine via manual
[20:03] <Buzzard> override
[20:03] <Shadow> To the cockpit!
[20:03] <@Prox> once overridden, the train will hover in midair until emergency support arrives.
[20:03] * DevDestructo gets in the car, runs to front.
[20:03] <Shadow> ... how do we get there
[20:03] <@Prox> There is a gap between the cars ahead of you. About 3 feet wide.
[20:03] <Joefus> we could make a human bridge
[20:03] <Shadow> ....
[20:03] <Buzzard> hmm
[20:03] <DevDestructo> Or we could jump.
[20:04] <DevDestructo> Damn.
[20:04] <Shadow> Some of us would probaly fall off
[20:04] <Buzzard> is the wind blowing against or with us
[20:04] <DevDestructo> WHO HAS SOME NICE DP.
[20:04] <Armature> i have 2
[20:04] <DevDestructo> Army.
[20:04] <DevDestructo> You are the human bridge.
[20:04] <Armature> Don't judge me
[20:04] <Shadow> I have 2
[20:05] <DevDestructo> Well, you both have the dp.
[20:05] * Shadow searches through bag again
[20:05] <Shadow> Whats this then?
[20:05] <DevDestructo> So us walking on you possibly wont hurt.
[20:05] <@Prox> Shadow's lighter, he would be the easiest to pull up once you've all walked across.
[20:05] * Armature just turns on magnet boots, walks to where he is needed
[20:06] <Shadow> I found SOMETHING in my bag
[20:06] <Joefus> what?
[20:06] <@Prox> what would that be?
[20:06] <DevDestructo> SHOW ME YOUR MOVES.
[20:06] <Shadow> A hook with a piece of string attached
[20:06] <Shadow> A thin piece
[20:06] <Shadow> Crap
[20:06] <Armature> [I CALL BS]
[20:06] <Joefus> it wouldn't happen to be like titanium string would it
[20:06] <Shadow> I think
[20:06] <Armature> [or a GM check]
[20:06] <DevDestructo> [I CALL SHENANIGANS]
[20:07] <@Prox> there are no available grapple locations, so the string is pretty much useless.
[20:07] <Shadow> Crap
[20:07] <Armature> brb
[20:07] <@Prox> All other grapple locations are moving by you at a speed of 50 mph.
[20:07] <Shadow> I'll get to were I need to be
[20:07] <DevDestructo> Well, army has the ultra boots.
[20:07] <Joefus> ok I say we use army and his magnets boots and walk across very carfully
[20:07] <DevDestructo> He could jump and carry us over.
[20:07] * Shadow moves to place were he needs to be
[20:08] <Buzzard> Armature
[20:08] <Buzzard> use those magnet boots
[20:08] <@Prox> he's gone, unfortch.
[20:08] <DevDestructo> [19:07] <Armature> brb
[20:08] <Buzzard> sob cry
[20:08] <@Prox> let's just say he did what he'd say he'd do.
[20:08] <Buzzard> crysob
[20:08] <Buzzard> kk
[20:08] <Joefus> ok who wants to go first?
[20:08] <@Prox> Armature's now positioned over the gap.
[20:08] <Buzzard> I'll go
[20:08] <Armature> [[21:10] * Armature just turns on magnet boots, walks to where he is needed]
[20:08] <Shadow> Can we hurry this up, my spine hurts
[20:09] <@Prox> one second, I'll brb.
[20:09] * Buzzard walks across Mets very carefully
[20:09] * Joefus crosses behind Buzzard
[20:09] * DevDestructo follows
[20:09] <Shadow> ow
[20:09] <Shadow> Watch it!
[20:09] <Joefus> safe!!
[20:09] <Buzzard> we need to wait for Prox to come back
[20:09] <Shadow> My spine
[20:10] <Buzzard> see if we need to roll for that stuff
[20:10] <Buzzard> SHadow
[20:10] <Buzzard> Mets already made a bridge
[20:10] <Buzzard> you never did
[20:10] <Shadow> oh
[20:10] * Shadow walks across
[20:10] <DevDestructo> You arent the human bridge shadow.
[20:10] <Shadow> Safe
[20:10] <Shadow> Crap i must go
[20:11] <@Prox> all right, I'm back.
[20:11] * Shadow does ninja smoke thing
[20:11] * Shadow has left #rpg
[20:11] <DevDestructo> let say he dies
[20:11] <@Prox> alright, he's deader than dead.
[20:11] <@Prox> Anyhow, once you're safely across Armature, you notice four soldierly-looking people approaching you.
[20:12] <@Prox> They lower their taser lances at you.

Prox

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Re: RPlog: Earth, Wind, and Trains
« Reply #1 on: November 03, 2005, 12:33:01 am »
[20:12] <@Prox> +++BATTLE START+++
[20:12] * Buzzard reaches inside trenchcoat, keeps hand on pistol
[20:12] * Joefus pulls out eltrolyte gun
[20:12] <@Prox> Alrighty, Armature's turn.
[20:13] <@Prox> He attacks normally.
[20:13] <@Prox> Results from 1d20: 12
[20:13] <@Prox> to soldier 1
[20:13] * Buzzard whips out a grenade, holds it out in an outstreched hand
[20:13] <@Prox> okay, buzzard, go.
[20:13] <Armature> [thmx for attacking for me~]
[20:13] <@Prox> np
[20:13] <Buzzard> I'VE GOT A GRENADE!
[20:13] <DevDestructo> lol
[20:13] <DevDestructo> <3 anchorman
[20:13] * Buzzard shoots soldier 1 with both pistols
[20:13] <Buzzard> plx roll
[20:13] <Buzzard> for me
[20:13] <@Prox> 1d20?
[20:13] <Buzzard> b/c no dice
[20:13] <Buzzard> 1d20 +2 AP
[20:13] <@Prox> Results from 1d22: 9
[20:14] <@Prox> Soldier 1 collapses, and falls off of the train.
[20:14] <Buzzard> !
[20:14] <@Prox> 3 xp to army, 2 to buzzard.
[20:14] <DevDestructo> pat pat pat pat
[20:14] <@Prox> k, dev, your turn.
[20:15] <Joefus> [is ap added to the role or to the amount after the role?]
[20:15] <DevDestructo> LATER HATERS
[20:15] <@Prox> i just add it to the roll.
[20:15] <DevDestructo> Results from 1d22: 13
[20:15] <Armature> =D
[20:15] <Buzzard> amount after the roll
[20:15] <DevDestructo> It is a very nice shot!
[20:15] <Buzzard> !
[20:15] <@Prox> joefus, your turn.
[20:15] <Joefus> make up your minds!
[20:15] <Joefus> Results from 1d22: 16
[20:16] <@Prox> to which soldier?
[20:16] <DevDestructo> say two
[20:16] <Joefus> three I guess
[20:16] <@Prox> k.
[20:16] <@Prox> soldier's turns.
[20:16] <@Prox> soldier 2 attacks with his taser lance.
[20:16] <@Prox> attacks buzzard.
[20:16] <@Prox> Results from 1d15: 5
[20:16] <Buzzard> OHGOD
[20:17] <@Prox> Soldier 3 attacks Joefus with a sidearm.
[20:17] <@Prox> Results from 1d15: 13
[20:17] <Joefus> garg
[20:17] <@Prox> Soldier 4 attacks Dev with a sidearm.
[20:17] <@Prox> Results from 1d15: 2
[20:17] <DevDestructo> Haw.
[20:17] <@Prox> lucky lucktonfield.
[20:17] <Buzzard> anyone got some medkits?
[20:17] <DevDestructo> The only thing hurt is my Pride!
[20:18] <Buzzard> for Joe?
[20:18] <DevDestructo> Army has two.
[20:18] <Joefus> I got one
[20:18] <@Prox> AHMACHU-A, GOOO~
[20:18] <Buzzard> good
[20:18] <Armature> BLARRRR
[20:18] * Armature rolls for panels
[20:18] <Buzzard> who's turn
[20:18] <Buzzard> go
[20:18] <Armature> Results from 1d5: 2
[20:18] <@Prox> which one's that?
[20:18] <Armature> TAZERR
[20:19] * Armature rushes up, shocks
[20:19] <Armature> Results from 1d15: 10
[20:19] <Buzzard> SHOCKERED
[20:19] <@Prox> the taser malfunctions the soldier's taser lance
[20:19] <Joefus> hah electricity power
[20:19] <Buzzard> coll
[20:19] <@Prox> it exprodes!!
[20:19] <Armature> Ha-haaa! Cookies on dowels!
[20:19] <@Prox> which soldier did you attack anyhow?
[20:19] * Buzzard points and laughs
[20:20] <Armature> Results from 1d3: 2
[20:20] <Armature> 3rd I suppose
[20:20] <@Prox> k, he's dead.
[20:20] <@Prox> he slides off the side of the train, lifeless.
[20:20] <Buzzard> !!!
[20:20] <Joefus> gawd sucks to be these guys
[20:20] <Armature> GIVE UPPPPPPPPPPPPPPP
[20:21] <@Prox> ehh, let's just say both Armature and Dev get 3 xp.
[20:21] <Joefus> umm i attacked three
[20:21] <DevDestructo> yay
[20:21] <DevDestructo> 2 xp then
[20:21] <@Prox> oh, solly
[20:21] <@Prox> joefus gets the xp.
[20:22] <DevDestructo> b-but
[20:22] <Buzzard> WHO'S TURN
[20:22] <@Prox> any the ways, it's your turn, former cook.
[20:22] * DevDestructo gets really fucking pissed, and shoots no. 2
[20:22] <DevDestructo> DIE MOTHERFUCKER..!
[20:22] <DevDestructo> Results from 1d22: 10
[20:22] <@Prox> aaand, he's dead.
[20:22] <DevDestructo> GOD DAMMIT
[20:23] <@Prox> Since you were the only one that attacked him, you get 5 xp.
[20:23] <DevDestructo> Finally.
[20:23] <@Prox> JOEFUS GO.
[20:23] * DevDestructo goes all calm and such again.
[20:23] <Buzzard> b-but
[20:23] <Joefus> what about buzzard
[20:23] <Buzzard> what about me?
[20:23] <@Prox> d-didn't you go
[20:23] <Buzzard> no
[20:23] <@Prox> woops sorry!!
[20:23] <@Prox> i'm so absent-minded
[20:23] <@Prox> k, buzzard go now
[20:24] * Buzzard shoots that last guy so hard
[20:24] <@Prox> oh, right.
[20:24] <@Prox> Results from 1d22: 5
[20:24] <Buzzard> ;;;
[20:24] <@Prox> GRAZES HIS SCALP.
[20:24] <@Prox> k, now it's turn of joefus.
[20:24] <Joefus> lets go for the kill
[20:25] * Joefus charges gun for 1pp and fires
[20:25] <Joefus> Results from 1d24: 16
[20:25] <@Prox> woot yar.
[20:25] <@Prox> he falls backwards.
[20:25] <@Prox> BUT HE'S NOT DEAD.
[20:25] <@Prox> he's too weak to fight, though.
[20:25] <@Prox> 2 xp to buzz, 3 to joe.
[20:26] * Armature walks over, picks up
[20:26] <Buzzard> k
[20:26] <Joefus> I say interegation time
[20:26] * DevDestructo goes up to him.
[20:26] * Buzzard puts a gun to his head
[20:26] <Buzzard> SUP
[20:26] * Prox is now known as Addison
[20:26] <@Addison> oh-god, oh-god
[20:26] <Armature> let's go to in the house
[20:26] <DevDestructo> Addison, eh.
[20:26] <Joefus> so you wanna stop the train
[20:26] <Armature> i mean inside
[20:26] <Joefus> before we all crash?!
[20:26] * @Addison looks, astonished, at Dev
[20:27] <@Addison> h-how'd you know?
[20:27] <Buzzard> Mr Dev, how did you know his naim
[20:27] <Buzzard> name
[20:27] <DevDestructo> It says on your jackets.
[20:27] * DevDestructo points to name on jcket
[20:27] * @Addison glances at the absence of nametag on chest, speechless
[20:27] <Armature> [I think there should be an XP deduction for assumption]
[20:27] <Buzzard> Dev, it's great that you have your name on your jacket, but we really don't care
[20:28] <Buzzard> [I agree[
[20:28] <Buzzard> ]
[20:28] <@Addison> a warning, for now.
[20:28] <@Addison> WARNING.
[20:28] <@Addison> [woops, forgot the brackets]
[20:28] * Armature tries to go inside out of winds
[20:29] <@Addison> [you pop open the hatch and lower yourself inside]
[20:29] * Joefus follows Army inside
[20:29] <Joefus> w/Addison in tow
[20:29] * Armature tosses him at chair
[20:30] <DevDestructo> We need to stop a train.
[20:30] <DevDestructo> LATER
[20:30] * Buzzard goes inside
[20:30] <@Addison> you already know where we're headed, why else would you be here?
[20:30] <Buzzard> or not
[20:30] <@Addison> don't you?
[20:31] * Armature shakes Addison
[20:31] <Armature> Tell us how to stop the damned train!
[20:31] <@Addison> there's an override panel at the front, near the reactor.
[20:31] <Joefus> and after that you can tell us what the heck you're doing here
[20:31] <@Addison> you should already know who we are, if you're here to stop us.
[20:32] <Armature> we were just riding the train dammit
[20:32] <@Addison> i-i'm sorry!!
[20:32] <Joefus> I'll go stop the train someone watch our friend
[20:32] * Joefus heads to the front
[20:32] <@Addison> i'm a member of the Galvada terrorist group.
[20:32] * DevDestructo sits with Addison.
[20:33] * Joefus tries to override train controls
[20:33] <DevDestructo> So, how are their dental benifits?
[20:33] * Armature glares at Sino
[20:33] <@Addison> [joefus, they're a lot farther up ahead]
[20:33] <DevDestructo> What?
[20:33] <DevDestructo> It's just a question.
[20:33] <@Addison> [a couple more train rides and another fight]
[20:33] <@Addison> they aren't good, lemme tell ya.
[20:33] <Armature> Don't get wrangled in by his fancy talk!
[20:33] <Joefus> [ *)*(&% ]
[20:33] <@Addison> I only joined so I could keep my house.
[20:34] * Armature tears off an iron bar, wraps around Addison
[20:34] <Buzzard> I'll hang here and watch him
[20:34] <Buzzard> or not
[20:34] * Joefus turns around and heads back to group
[20:34] <DevDestructo> I see.
[20:34] <Buzzard> Dev, you go on ahead
[20:34] <DevDestructo> Well, you could just be a superhero.
[20:34] <Armature> I feel a big fight coming on
[20:34] <DevDestructo> They get all the chicks.
[20:34] <Buzzard> I've got a gun, so he won't try anything funny and
[20:34] * Buzzard has quit IRC (Quit: OSHI-)
[20:34] <DevDestructo> Well, I'll see you later.
[20:34] <Joefus> ummm....
[20:34] <DevDestructo> wait where buzzard
[20:35] <@Addison> Anyways, if you want to override the train's reactor, I can help you.
[20:35] <Armature> You better!
[20:35] <Joefus> and how can we trust you
[20:35] <@Addison> The controls are guarded by one of our bosses, whose name is Richter.
[20:35] <Armature> E-EARTHQUAKES?
[20:35] <@Addison> he's... he's got unnatural powers.
[20:36] <DevDestructo> What kind.
[20:36] <Armature> if his last name is Scale I'm jumping off.
[20:36] <@Addison> it's just a moniker.
[20:36] <DevDestructo> What powers, dammit!
[20:36] <@Addison> he can make things rumble just by looking at them!
[20:37] <Joefus> yeah that's wierd alright
[20:37] <@Addison> who knows what else, I've only seen him once.
[20:37] <DevDestructo> Good thing my suit can go as stiff as a rock.
[20:37] * Armature snickers
[20:37] <DevDestructo> omf
[20:37] <Joefus> It
[20:37] <@Addison> But, we're only a few miles away from the Exchange Core!!
[20:37] <@Addison> we'd better hurry.
[20:37] * DevDestructo chuckles at his penile mistake.
[20:38] <DevDestructo> Well then.
[20:38] * Armature grabs Addison, leaps out of car and makes trek towards front
[20:38] <Joefus> 's tobad this is a suicide mission for them or he'd propably not be able to use that skill it's full power
[20:38] * DevDestructo follows suit
[20:38] * @Addison tries to struggle out of the iron bar
[20:38] * Joefus runs after
[20:38] * Armature slaps addison about abit
[20:38] <@Addison> You hear a creak and a snap under one foot, and you fall down into the car below
[20:39] <@Addison> you see an iron box with a large red plus on it, in the car.
[20:39] <Joefus> med kit
[20:39] <DevDestructo> i-is that it?
[20:39] <Joefus> cause I really need some health
[20:39] <@Addison> those look like medical supplies.
[20:39] <Armature> Take itttt
[20:40] <Joefus> I'm gonna use these now if you guys don't mind
[20:40] <Joefus> richter seems like one tough guy
[20:40] <@Addison> [you each take one medkit for yourself]
[20:40] <Joefus> +10 hp?
[20:40] <@Addison> [about that, yeah.]
[20:41] <Joefus> [health=17]
[20:41] <@Addison> well, it's good we found this box. Let's slide it over and use it to get back onto the roof.
[20:41] <DevDestructo> k then
[20:42] * @Addison heaves it over to the opening
[20:42] * Joefus climbs up onto roof
[20:42] * @Addison climbs up onto the roof
[20:43] * DevDestructo follows suit
[20:43] * Armature imitates
[20:43] <@Addison> [as you all head toward the next car, you notice two more soldiers approaching]
[20:44] * Addison is now known as Prox
[20:44] <Joefus> ah not these guys again
[20:44] <Joefus> can't we use addison as a hostage?
[20:44] <Joefus> or somthing
[20:44] <@Prox> the soldiers seem surprised at the sight of Addison
[20:44] * Armature waves him about
[20:44] <@Prox> w-what're you doing to him!
[20:45] <Joefus> how bout safe passage guys
[20:45] <@Prox> Okay, fine.
[20:45] * Armature keeps addi-kun close
[20:45] * DevDestructo takes gun out , just in case.
[20:46] <@Prox> you pass by the two soldiers
[20:46] * Joefus keeps my eye on them
[20:46] <Joefus> think we should take their weapons
[20:46] <DevDestructo> Yeah.
[20:46] <DevDestructo> They seem to be some nice weapons, also!
[20:46] <Joefus> how wants a taser spear?
[20:47] <@Prox> you can have safe passage, but not these!
[20:47] <DevDestructo> O well.
[20:47] <@Prox> they back away from you.
[20:47] <Joefus> you two be nice little gaurds and stay out of way
[20:47] <DevDestructo> My metrocop combine costume is not for this holloween~
[20:47] <Armature> Head to the back.
[20:48] <Joefus> to the next car?
[20:48] * DevDestructo walks foward a bit more.
[20:48] <@Prox> [after hopping over a few more cars, you see the shadow of the reactor looming in front of you]
[20:48] <@Prox> the train passes a rather sharp turn, throwing you off-balance.
[20:48] <@Prox> please roll a 1d20.
[20:48] <DevDestructo> Results from 1d20: 3
[20:48] <Joefus> Results from 1d20: 17
[20:48] <Armature> [I meant a command to those guys]
[20:48] <Armature> Results from 1d20: 10
[20:48] <DevDestructo> damn?
[20:48] <@Prox> Dev nearly falls off of the train.
[20:49] <DevDestructo> SHIT
[20:49] <@Prox> thanks to Armature's high roll, he catches you.
[20:49] <@Prox> or, no wait.
[20:49] <@Prox> joefus.
[20:49] <@Prox> joefus catches you.
[20:49] <Joefus> I gottcha
[20:49] <Armature> ime mets
[20:49] <DevDestructo> oh gid thank you
[20:49] <DevDestructo> thnx
[20:49] <DevDestructo> thnx
[20:49] <@Prox> I have bad eyesight tonite
[20:49] * DevDestructo walks foward.
[20:50] <Joefus> [it's k]
[20:50] <@Prox> anyways, the almost-fall made a bit of noise.
[20:50] <@Prox> you hear something move ahead of you, in the shadow of the reactor.
[20:50] * Prox is now known as Richter
[20:50] <Armature> Huh.
[20:50] <DevDestructo> i think its him.....!
[20:50] <Joefus> Richter?
[20:51] <@Richter> Hmmm...
[20:51] <Armature> RICKY~!!
[20:51] <@Richter> you've got one of my men with you
[20:51] <Armature> I do indeed.
[20:51] <@Richter> [Addison doesn't speak]
[20:51] <Joefus> yeah he's been a good hostage so far
[20:52] * @Richter gives a few gruff chuckles
[20:52] <DevDestructo> I give him a 5.
[20:52] <@Richter> and you expect I'd let you ruin our goal, just for another life...?
[20:52] <Armature> I gave him a iron coat
[20:52] <Joefus> any chance we can use him to get you to move out of the way
[20:52] <Joefus> guess not
[20:52] * Armature sets Addison down, unwraps, wields rod as weapon
[20:52] <@Richter> anyways, no amount of negotiation will make me move.
[20:53] <@Richter> not even the physical kind.

Prox

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Re: RPlog: Earth, Wind, and Trains
« Reply #2 on: November 03, 2005, 12:33:31 am »
[20:53] <@Richter> +++BATTLE START+++
[20:53] <Armature> Well I guess that we'll have to try real hard~!
[20:53] * @Richter fixes Armature with a grim stare
[20:53] * DevDestructo swiches hands to gauntlets.
[20:54] <Joefus> if you guys can distract him maybe I can overload the reactor with my electro gun (whisper)
[20:54] <@Richter> [the metal under Armature's feet begins shaking
[20:54] <@Richter> +]
[20:54] <@Richter> Results from 1d10: 1
[20:54] <@Richter> [but, you don't fall off the train]
[20:54] <DevDestructo> wouldnt that blow this to the ground?
[20:54] <Armature> [GIMME A COUNTER BAWSE]
[20:54] <@Richter> [w-what you say]
[20:54] <Armature> [Also a DMG roll for the rod]
[20:55] <Joefus> oh right highly explosive right
[20:55] <Armature> [He fumbled, I'd like a counter attack]
[20:55] <@Richter> [ah. that's a 1d15]
[20:55] <@Richter> [just because the train's shaking doesn't mean it's crashing]
[20:56] <@Richter> [anyways, on with the attackery]
[20:56] <Joefus> [so can I try to overload it or not?]
[20:56] <Armature> [You got it bawse]
[20:56] <@Richter> [not until you get past this 8-foot tall earth mage!!]
[20:56] <Armature> [o-oh papa?]
[20:57] <Joefus> so lets get him who's next
[20:57] <DevDestructo> Well then.
[20:57] <@Richter> [army still has to roll]
[20:57] * Armature rushes up, swings rod with mighty force at Richters ankles
[20:57] <Armature> Results from 1d15: 5
[20:57] <@Richter> [k, dev's turn]
[20:58] <DevDestructo> GAUNLETSSSSSSSSSSSSSSSSSSSSSSSSSSSs
[20:58] <DevDestructo> Results from 1d40: 6
[20:58] <DevDestructo> what
[20:58] <DevDestructo> I WASTED TWO PP FOR THAT
[20:58] <@Richter> [Army-churr, your turn now]
[20:58] <Joefus> [me?]
[20:59] <@Richter> [i'm going up the list this time]
[20:59] <DevDestructo> [mets]
[20:59] <Joefus> [I've still gotten skipped]
[20:59] <@Richter> [I started with Dev.
[20:59] <@Richter> +]
[20:59] <Joefus> [ok]
[20:59] <Armature> [Yeah, I got a counter, which didn't count as my attack]
[20:59] * Armature runs up, tries to break Richters ankles again
[21:00] <Armature> Results from 1d15: 12
[21:00] <@Richter> [joe, your turn now]
[21:00] * Joefus fires a blast electricity at Richter's torso
[21:00] <Joefus> Results from 1d22: 18
[21:01] <Armature> [Pardon me, but why is he still standing about after I slammed an iron rod into his ankles?]
[21:01] <Joefus> [he has iron ankles?]
[21:01] <@Richter> [he's an earth mage, he's pretty tough]
[21:02] <Armature> [lol, i missed that part, sorry]
[21:02] <@Richter> anyways.
[21:02] <@Richter> GRRAGH
[21:02] * @Richter conjures big chunks of earth, tosses at you all
[21:02] <@Richter> Results from 1d10: 3
[21:03] <@Richter> [3 damage for each of you]
[21:03] <DevDestructo> ouch
[21:03] * Armature shrugs it off
[21:03] <Joefus> guh stupid chunk of earth
[21:03] <@Richter> [LAFFlafflaf METS/ARMY GO]
[21:04] <Joefus> [how can there be a chunk of earth on a train]
[21:04] <DevDestructo> magic
[21:04] <Armature> HMM
[21:04] <@Richter> [he conjured it]
[21:04] * Armature tries the panel method instead
[21:04] <Armature> Results from 1d5: 2
[21:04] <Armature> -0-;;
[21:04] * Armature tazers anyways
[21:04] <Armature> Results from 1d15: 10
[21:05] <@Richter> [i'ma stick with Pokemon rules here, and give it a good ol' NOT VERY EFFECTIVE]
[21:05] <Armature> [Did I mention it was in his crotch?]
[21:05] <@Richter> [his rock penis withstands it. half damage]
[21:05] <@Richter> [DEV GO]
[21:05] * DevDestructo prepares to qualify.
[21:06] <DevDestructo> Results from 1d22: 1
[21:06] <DevDestructo> what
[21:06] <DevDestructo> what
[21:06] <@Richter> B'HAH
[21:06] <DevDestructo> what
[21:06] <Joefus> gawd this guy's one tough cookie
[21:06] * DevDestructo cries a little on the inside.
[21:06] <@Richter> [JOE GO]
[21:06] <Joefus> lemme take a nother shot at him
[21:07] * Joefus charges gun for 1 pp
[21:07] * Joefus runs up to richer and fires right in his face
[21:07] <Joefus> Results from 1d24: 9
[21:07] <Joefus> O.O
[21:07] * @Richter unleashes a bestial roar
[21:08] * @Richter slams fist into Joefus's chest
[21:08] <@Richter> Results from 1d20: 15
[21:08] * Joefus dies
[21:08] <Armature> >shield cover
[21:08] <@Richter> [nope, DP comes in]
[21:08] <@Richter> [w-wait, you have DP, right?]
[21:08] <Joefus> [not yet!]
[21:08] <@Richter> [oh well, Army covered for ya]
[21:09] <Joefus> [thank you mr good buddy mets
[21:09] <Joefus> ]
[21:09] <Armature> [you owe me]
[21:09] <@Richter> [speaking of which, your turn mr. orange man]
[21:09] * Armature rubs away the 5 HP dmg
[21:09] <Armature> HMM
[21:10] * Armature tries more panels
[21:10] <Armature> Results from 1d5: 5
[21:10] * Armature busts out pick axe, which ignore DP!
[21:10] <Armature> Results from 1d10: 5
[21:10] <@Richter> AGH
[21:10] <Armature> sup crotch
[21:11] <Armature> MEET MY FIREND MR. PIX AXE
[21:11] <@Richter> [one-liners aside, Dev's turn.]
[21:11] <DevDestructo> Results from 1d22: 20
[21:11] <DevDestructo> BURN
[21:12] <DevDestructo> BURN LIKE A DISCO INFERNO.
[21:12] <@Richter> [Joefus, go]
[21:12] <Joefus> Results from 1d22: 9
[21:13] <Joefus> grrgh how much more can he take
[21:13] * @Richter kicks the ground heftily
[21:13] <@Richter> [under dev's feet]
[21:13] <@Richter> Results from 1d15: 4
[21:13] * DevDestructo wobbles a bit.
[21:14] * DevDestructo uses health pack.
[21:14] <@Richter> [that's 4 damage, btw]
[21:14] <@Richter> [not fall risk]
[21:14] <DevDestructo> i kno
[21:14] <@Richter> [k cool]
[21:14] <@Richter> [anyways, heal yourself on your turn]
[21:14] <@Richter> [it's army's turn right now]
[21:15] <Armature> Well, I'm sticking with the axe!
[21:15] * Armature tries to get him in eye
[21:15] <Armature> Results from 1d10: 3
[21:15] * @Richter turns his eye into rock, prevents pickaxe removal
[21:16] * @Richter howls in pain and anger
[21:16] <Armature> are you retarded?
[21:16] <@Richter> [dev, turn yours]
[21:17] * DevDestructo uses health pack.
[21:17] <Armature> [JOEFUS, TRY AND DRIVE IT INTO HIS BRAIN]
[21:17] * DevDestructo also goes loco, and uses mrs. ratatatatats bite.
[21:17] <DevDestructo> Results from 1d30: 11
[21:17] <@Richter> [one move per turn, mr. trigger-happy]
[21:17] <DevDestructo> o
[21:17] <DevDestructo> o
[21:17] <@Richter> [unless the rules are otherwise]
[21:18] <DevDestructo> I beleave so.
[21:18] <DevDestructo> {I think i did the same thng w/ garasahk}
[21:18] <DevDestructo> [and he let it slide]
[21:18] <@Richter> [k, cool]
[21:18] <Armature> [Don't let it]
[21:18] <@Richter> [k, uncool]
[21:19] <DevDestructo> [fine]
[21:19] <@Richter> [eh, i'll make you a deal, devvy]
[21:19] <@Richter> [it'll succeed, at the expense of 2 experience points]
[21:19] <DevDestructo> [hmm]
[21:19] <DevDestructo> [how much hp does he have left here]
[21:20] <@Richter> [i don't think I can say]
[21:20] <DevDestructo> [:(]
[21:20] <DevDestructo> [hint?]
[21:20] <Joefus> [can I go now?]
[21:20] <@Richter> [yeah, joefus turn.]
[21:20] <Armature> [Just let it drop Sino]
[21:20] <DevDestructo> [sure]
[21:20] * Joefus hammers Army's pick axe with butt of gun
[21:21] <Joefus> [gimme a damage role]
[21:21] <@Richter> [roll a 1d20 for success, and another for damage]
[21:21] <Joefus> Results from 1d20: 2
[21:21] <Joefus> Results from 1d20: 13
[21:21] <@Richter> [the brain-driving fails, but 13 damage sustained]
[21:22] <Joefus> [ so I miss the pick axe but smash him in the nose
[21:22] <Joefus> ]
[21:22] <@Richter> [yeah, okay]
[21:22] * @Richter whacks Armature in the gut
[21:22] <@Richter> Results from 1d15: 14
[21:22] * Armature shields for last bit of PP
[21:23] * Armature has 9 HP left
[21:23] <Joefus> mr army you are the best
[21:23] <@Richter> [k, that sounds good]
[21:23] <@Richter> [dev, go now]
[21:23] <DevDestructo> Results from 1d22: 1
[21:23] <DevDestructo> i hate dice
[21:24] <DevDestructo> i hate this all.
[21:24] <Armature> lol seƱor fumble~
[21:24] <DevDestructo> I WANT TO MAKE A GOOD SHOT
[21:24] <@Richter> [richter gets counter attack]
[21:24] <Armature> [Sorry sino, can't cover, no PP]
[21:25] <DevDestructo> I HATE IT ALL~
[21:25] * @Richter gives Sino a grim stare
[21:25] * DevDestructo bust's the fuck up.
[21:25] <@Richter> Results from 1d10: 10
[21:25] <Armature> ohshitcrit
[21:25] <DevDestructo> THATS IT.
[21:25] <@Richter> [sino, i'm sorry to say this, but you fall off the train.]
[21:26] <Joefus> Crud
[21:26] <@Richter> [luckily, you land on another passenger vehicle, and meet up with the rest of the group later]
[21:26] <Armature> We can finnish him
[21:26] <DevDestructo> [I choose to waste 2 exp to save myself]
[21:26] <DevDestructo> [wait]
[21:26] <@Richter> [can you even do that?]
[21:26] <Armature> [You can't GM challenge, b/c fumble+crit]
[21:26] <DevDestructo> i say nevermind.
[21:27] <Joefus> I was gonna scan him to see how much more this dude could take but I don't think we can afford to waste the turn now
[21:27] <DevDestructo> JUST GO
[21:27] * Joefus gun charge 1 pp
[21:27] <Joefus> Results from 1d24: 23
[21:27] <Armature> hello is here me ^^
[21:28] <Joefus> BOO-YAH
[21:28] <Armature> [*SenorBooyah has entered #rpg]
[21:28] * @Richter stops moving
[21:28] <Joefus> quick kick him of the train Mets
[21:28] * @Richter slowly turns a shade of grey
[21:29] <Armature> I don't think I need to
[21:29] <@Richter> [Richter is now an immobile statue!!]
[21:29] * Armature closes panel, removing Pick Axe
[21:29] * Richter is now known as Addison
[21:29] * @Addison rushes ahead of Richter and opens the panel
[21:29] <Joefus> shut it down guy
[21:29] <@Addison> [after a few seconds, the train stops with a jolt.]
[21:30] <@Addison> [emergency vehicles surround the train]
[21:30] <Armature> If I had the time I'd use my sledge~
[21:30] <Joefus> and now we get to be heros right?
[21:30] <@Addison> Well, that's that, I suppose.
[21:30] <Armature> Just like at home!
[21:31] * Armature poses and flexes
[21:31] * Joefus give big smile and thumbs up
[21:31] <@Addison> but what should I do?
[21:31] <@Addison> I'll be taken into custody...
[21:31] <Joefus> Just don't follow the Gravada anymore
[21:31] <Joefus> and we'll be sure nobody bothers you.
[21:32] * @Addison shimmies his way out of his Gravada uniform
[21:32] <@Addison> well, it isn't the first time I've had to do this.
[21:32] <@Addison> Thanks for your help and all.
[21:32] <@Addison> I guess I'll be seeing you guys some other time.
[21:33] * @Addison walks calmly off the side of the train
[21:33] * Addison is now known as Prox
[21:33] <Joefus> so I say lets get Dev and get off these flying deathmachines
[21:33] <Armature> better leave him
[21:33] <@Prox> Anyways, the Delta Police take you to your hotel room.
[21:33] <@Prox> You instantly collapse on your bed and sleep for a very long time.
[21:34] <@Prox> ---ADVENTURE END---
[21:34] <@Prox> ---MISSION RANK B---

Shadow: +0 XP
Buzzard: +4 XP
Dev Destructo: +35 XP
Armature: +35 XP
Joefus: +75 XP
« Last Edit: November 03, 2005, 10:45:15 pm by Prox »

Joefus

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Re: RPlog: Earth, Wind, and Trains
« Reply #3 on: November 03, 2005, 08:36:03 am »
Oh yeah Prox you forgot to give us a rank for that mission, or do we not get one? or did you give them out after I left?

Shadow

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Re: RPlog: Earth, Wind, and Trains
« Reply #4 on: November 03, 2005, 05:30:42 pm »
THANKS FOR SAYING I DIE!

Blazeman

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Re: RPlog: Earth, Wind, and Trains
« Reply #5 on: November 03, 2005, 09:34:24 pm »
Looks like a B-rank from what I see, Joe.

Prox

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Re: RPlog: Earth, Wind, and Trains
« Reply #6 on: November 03, 2005, 10:45:59 pm »
Added rank and XP gainery at the end there.

LtSterling

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Re: RPlog: Earth, Wind, and Trains
« Reply #7 on: November 06, 2005, 12:27:02 am »
MEGA CHANGE

the real exp for this adventure is

Mets = 10
Joe = 10
Buzzard = 9
Dev = 5
Shadow = 0
Glory is fleeting, but obscurity is forever.

Shadow

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Re: RPlog: Earth, Wind, and Trains
« Reply #8 on: November 07, 2005, 08:52:08 pm »
As I said: Thanks for saying I die!I used a frinkin' smoke bomb, that doesnt kill people!

Prox

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Re: RPlog: Earth, Wind, and Trains
« Reply #9 on: November 07, 2005, 09:39:41 pm »
Calm down, it doesn't matter at all. You still got 0 XP.

Shadow

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Re: RPlog: Earth, Wind, and Trains
« Reply #10 on: November 09, 2005, 08:21:11 pm »
..... tahts supposed to make me feel better?

Prox

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Re: RPlog: Earth, Wind, and Trains
« Reply #11 on: November 09, 2005, 08:48:13 pm »
In RPs, the only thing that death injures is your pride. Now shut your clap-trap.